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A very special update.

  • Added mob variants from ButterBee
  • Added Bale Garden, a new biome
  • Added Sheep temperature variants
  • Added a new Sniffer loot

Only works for 26w14a!

CliffTree 3.1.5 Backport for 1.21.1

More or less the same changes as 1.21.11, but with the addition of:

  • Fixed Galosphere integration, biomes should now generate more consistently
    • Also no longer requires Biolith for this, as the biome injection is now done through Lithostitched
  • No longer requires Feature Recycler
    • If issues do still arise, try using it again, specifically version 2.0.0
  • Added compatibility with Antique Atlas

Report CliffTree issues here

CliffTree 3.1.5 for 1.21.11

Changes & Additions

  • Reduced fog density in most cave biomes
  • Added Chinese localization (by Lailah Quill)
  • The mod version now depends on Lithostitched 1.6
    • The datapack version does not require it, but minor improvements will be present if it is installed

Bug Fixes

  • Fixed underwater music not playing in ocean biomes
  • Fixed magma blocks being way too common in oceans when it reaches deepslate level
  • Fixed snow golems not melting in certain warm biomes

Lithostitched-dependant features

Minor improvements are applied when Lithostitched is installed:

  • Improved the appearance of custom bandlands-type biomes
    • Now uses a custom surface rule instead of feature-based replacement
    • Will no longer bleed colors across different types of bandlands biomes
    • For example, the colored bands of Shrublands will no longer bleed to nearby Badlands biomes
  • Improved the appearance of steep cliffsides
    • Is now applied across all directions, instead of just north and east
    • The steepness of stony cliffsides now vary across different biome types
  • World preset selection is now enabled for both datapack and mod versions
  • CliffTree's surface rules are now saved as a separate file, and referenced in the noise settings
    • This should simplify and futureproof adding CliffTree compatibility to terrain generation mods

Report CliffTree issues here

CliffTree 3.1.4b for 1.21.1 Backport

  • Fixed Galosphere biomes not generating even with Biolith installed
  • Temporarily removed support for disabling CliffTree carvers with Tectonic's "no carvers" setting, in order to fix the former issue

ClifTree 3.1.4

by Konci on Dec 22, 2025
Download

CliffTree 3.1.4

by Konci on Dec 22, 2025
Download

CliffTree 3.1.4

  • Will now properly disable carvers with Tectonic's "no carvers" setting
  • Fixed biomes from other mods having grass surfaces when they're not supposed to
  • Added French localization (by @sir8)

1.21.1 only

Known issue

  • Feature order cycle error seems to be causing crashes, for now this can be solved with Feature Recycler, but I will look into fixing this in the future

Fixes

  • Fixed farm animals in glacier cliffs being temperate

You can now report issues here

CliffTree 3.1.3

by Konci on Dec 14, 2025
Download

CliffTree 3.1.3

by Konci on Dec 14, 2025
Download

Fixes

  • Fixed farm animals in glacier cliffs being temperate

You can now report issues here

Known issue

  • Feature order cycle error seems to be causing crashes, for now this can be solved with Feature Recycler, but I will look into fixing this in the future

Fixes

  • Fixed farm animals in glacier cliffs being temperate

You can now report issues here

External resources


Project members

Penumbra

Penumbra

Organization

Konci

Creator


Technical information

License
CC-BY-NC-SA-4.0
Project ID