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Informational Rituals & One Small Fix - MOD

Changelog

Horde Nights v1.3.14

Notes

This version is primarily developed for 1.21/1.21.1, and changes are ported upwards. This means despite estensive playtesting, there is still a higher chance of bugs in 1.21.2+. Please report any you find! Horde Nights v2.0.0 is actively being developed. Monitor on the github!

Additions

  • Added a "Primed Emerald" crafted with 8 redstone & 1 emerald.
    • This item can be used on a soul campfire to show how long until the next natural lunar event.
    • 2 related advancements have been added to help guide you.
    • The recipe book entry is granted when you craft a primed diamond.
  • Added a custom bow to Skeleton Horses, default drop rate.
    • Adds 3 extra attack damage & easily cuts through cobwebs like swords.

Fixes

  • Fixed Skeletons on Skeleton Horses not spawning with a weapon.

Known Issues

  • Skeletons do not seem to get enchanted bows in 1.21.9+.
  • Skeletons do not seem to get infested effect in 1.21.9+.
  • Spiders do not seem to get weaving effect in 1.21.9+.
  • Naturally Spawning Zombie Horses are not considered for gameplay. [1.21.11]

Datapack Conventions Compliance

This pack complies with the following Datapack Conventions:

Files

[1.21.x] Horde Nights v1.3.14.jar(522.13 KiB) Primary Download

External resources


Project members

Rainy Realm Creations

Rainy Realm Creations

Organization

rainzy

Owner

Bowswa

Member


Technical information

License
ARR
Project ID