Changelog
Horde Nights v1.3.14
Notes
This version is primarily developed for 1.21/1.21.1, and changes are ported upwards. This means despite estensive playtesting, there is still a higher chance of bugs in 1.21.2+. Please report any you find! Horde Nights v2.0.0 is actively being developed. Monitor on the github!
Additions
- Added a "Primed Emerald" crafted with 8 redstone & 1 emerald.
- This item can be used on a soul campfire to show how long until the next natural lunar event.
- 2 related advancements have been added to help guide you.
- The recipe book entry is granted when you craft a primed diamond.
- Added a custom bow to Skeleton Horses, default drop rate.
- Adds 3 extra attack damage & easily cuts through cobwebs like swords.
Fixes
- Fixed Skeletons on Skeleton Horses not spawning with a weapon.
Known Issues
- Skeletons do not seem to get enchanted bows in 1.21.9+.
- Skeletons do not seem to get infested effect in 1.21.9+.
- Spiders do not seem to get weaving effect in 1.21.9+.
- Naturally Spawning Zombie Horses are not considered for gameplay. [1.21.11]
Datapack Conventions Compliance
This pack complies with the following Datapack Conventions:
Dependencies
Files
[1.21.x] Horde Nights v1.3.14.zip(478.71 KiB) Primary Download
External resources
Project members

Rainy Realm Creations

rainzy
Owner

Bowswa
Member
Technical information
License
ARR
Project ID






