Changelog
Horde Nights v1.1.1 - Pre-Drop Balancing - Release October 23rd
Experimental Features
Experimental Features DO NOT:
- Receive support
- Guarantee support for Integrations
- Guarantee proper function
Updates
- Experimental Support for 1.21.2/3
- Creeper Overhaul Integration does not work, required mod not yet updated.
Additions
- Added an advancement.
- Added groundwork for a future update. No I will not say more.
Changes
- Ritual Overhaul Pt2
- The ritual is now a bit more expensive
- You must now craft a "primed" diamond.
- This "primed" diamond must be dropped on a regular campfire to scorch it.
- Finally, upon picking up the "scorched" diamond, it will cost 2 health to enrich it.
- Drop this "enriched" diamond on the soul campfire as before.
- Careful, messing up the process will give you a "bunk" item, which cannot yet be used in this update.
- Ritual Items have custom textures included in the RRC Resource Pack.
- The ritual is now a bit more expensive
- Phantom Spawning Changes
- Phantoms now spawn 6 blocks above you
- Phantoms no longer count towards mob cap(this may aliviate some issues some people have had)
- Phantoms spawned by mob spawning are now size 3
Fixes
- #0002 - Fix Incompatability with any datapack that modifies an entitie's tags to function.
- Unreported - Fix Identifier Advancements not triggering.
Datapack Conventions Compliance
This pack complies with the following Datapack Conventions:
Dependencies
Files
[1.21-1.21.3EX] Horde Nights v1.1.1.zip(154.04 KiB) Primary Download
Project members
Rainy Realm Creations
rainzy
Owner
Bowswa
Member
Technical information
License
ARR
Project ID