Bigger Stack Size
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1.21 Support
All items that are normally stackable up to 1 or 16 are now stackable up to 64
Config
To change what group of items should be stackable
scoreboard players set &stack_mode config.biggerstacksize value
value = 0 = Only items are stackable --> default value
value = 1 = Only tools are stackable
value = 2 = Items and tools are stackable
value = 3 = Everything gets reset to their default
To blacklist items:
scoreboard players set &item_name blacklist.biggerstacksize value
value = 0 = Item is stackable to 64 --> default value
value = 1 = Item is not stackable / reset to their default
item_name = Name of the item e.g. armor_stand for the armor stand
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All items from the creative inventory or items stored before you've installed the datapack will not be stacked by default
or if an item doesn't stack
--> Drop them on the ground and pick them up again
Items belonging to the "items" settting
- Armor stands
- Banner patterns
- Banners
- Beds
- Boats
- Cake
- Chest boats
- Discs
- Empty buckets
- Empty shulker boxes
- Eggs
- Ender pearls
- (Enchanted Books) [next update]
- Honey bottles
- Hanging signs
- Lingering Potions
- Minecarts
- Potions
- Saddles
- Signs
- Snowballs
- Splash Potions
- Stews
- Totems of Undying
--> All of them are stackable up to 64
Items belonging to the "tools" settting
- Shovels
- Pickaxes
- Axes
- Hoes
- Fishing rods
- Flint and steel
- Shears
- Brushes
- Spyglasses
- Writable books
- Elytras
- Carrot on a stick
- Warped fungus on a stick
- Goat Horns
- Swords
- Tridents
- Maces
- Shields
- Any armor
- Horse armor
- Turtle helmet
- Wolve armor
- Bows
- Crossbows
--> All of them are stackable up to 64
--> After any tool, weapon or armor lost durability, it's no longer stackable