Changelog v3.4.0
Compatible with Mega Showdown v1.6.9+
Additions:
- Added a fully animated Regigigas! (thanks to Arci for commissioning & Sherbet for animating it!)
- Added a recipe to turn a Zygarde Core into 9 Cells
- Added a Meltan evolution method (feed it 400 iron ingots - blocks count as 9, anvils as 31)
Miscellaneous & Fixes:
- Reduced Mandibuzz's walking speed A LOT
- Fixed Xerneas' active form & error log (poser typo)
- Removed a few leftover spawns
- Removed Ultra Necrozma model since MSD has a new one
- Added a shiny lock to Zygarde Cores (no more uncatchable shinies)
Changelog v3.3.0
Compatible with Mega Showdown v1.6.9+
Removed all "Fanon" content and moved them over to Lost Lore
- ATM x MSD is meant to fill your pokedex and provide a Pokémon experience similar to Mega Showdown - Based on the games and official canon. Which is why I decided to move everything that isn't quite accurate to the mainline games to my side addon in v2.0 (which will release shortly after this)
- Lost Lore will introduce all these Pokémon and Items in a mod format - meaning you will have all of them in creative, visible in JEI/REI/EMI, they will be translatable and won't break with every second update xD
- Removed Primal Dialga, Meta Groudon, Spiky-Eared Pichu, Mega Galarian Slowbro, Shadow Lugia, Shadow Mega Mewtwo Y/X, Riolu/Lucario/Incineroar Costumes, all custom items linked to any of these mons such as Ancient Light Ball, Red/Green Scarf, Costume Boxes, Corrupted Wish, Binding Armor, Shadow Energy, Shadow Mewtwonite X/Y, Time Gear, as well as cosmetics like Pledge Fragment & Water Shuriken
- The Armored/Shadow Mewtwo models will stay in this addon because I am not allowed to port them over and the new Lost Lore model isn't ready yet. They will be unobtainable without Lost Lore tho!
New Mons & Remodels!
- Wo-Chien has been added (fully animated and rideable)
- Updated the Xerneas model & animations
- Updated the Celebi model & animations
Miscellaneous & backend changes:
- Removed a few leftover files from old versions
- Fixed Ho-Oh's floral biome spawn location
- Fixed Zarude not having any drops
Changelog v3.2.1 (hotfix):
Requires Mega Showdown v1.6.2-v1.6.12
Requires Cobblemon 1.7.2+
Pokémon updates:
- New fully animated models for Frigibax, Arctibax & Baxcalibur
Miscellaneous & backend changes:
- Fixed Lucario crashing the game when mega evolving
- Added missing drops to Zarude
- Removed redundant code, including spawns & some parts of species_additions due to Cobblemon 1.7.2 implementations
No more Legendary Monuments versions!:
- ATM x MSD now automatically detects if Legendary Monuments is installed and disables all legendary spawns that are obtainable in LM
- Donated the Mewtwo resurrection machine recipe to the LM devs to integrate into the mod itself (will be added next LM update)
- ATM x MSD now has full compatibility and QoL out the box, no LM versions needed anymore!
Changelog v3.2.0:
Requires Mega Showdown v1.6.0-v1.6.12
Compatible with Cobblemon 1.7.1 & 1.7.2
Changes to Pokémon:
- Meta/Virus Groudon got a partial rework, now has animated and glowing textures alongside some smaller fixes and touch-ups like its size, hitbox, dex, shading etc.
- Primal Dialga got a full remodel (wasn't meant to release just yet but here we are sorry Hydro) with a new shiny variant and some smaller changes to its hitbox, size, dex etc.
- Tynamo, Eelektrik & Eelektross were removed (more info below)
Added compatibility with CobbleMotion:
- Tynamo line got removed from the addon due to compatibility
- Riolu & Smoliv lines code got changed so ATM x MSD always overwrites the CobbleMotion changes
- All the changes above did fix the crashes and issues for full compatibility with CobbleMotion so enjoy!
Miscellaneous & backend changes:
- Separated the species_additions into MSD overwrites (same names), drops and forms for better compatibility and no breaking changes regarding riding additions from MSD (basically makes my life easier)
- Rewrote all items to work with the new file structure and formatting - no breaking changes so no need to recraft the items!
- Switched from features inside the species_additions to species_feature_assignments for better compatibility with other addons
- Removed a bunch of unneeded tags, files and code (no more recipe parsing errors or aggressive/duplicate code from overwrites)
- Moved showdown folders according to the new MSD file structure
- Fixed Lucario & Riolu's Pokédex entries
- Fixed Knock-off working on mega stones - for the third time (thanks to Zayden)
Legendary Monuments version:
- ATM x MSD now automatically detects if Legendary Monuments is installed and disables all spawns present, making my life a little bit easier and file structure a lot clearer.
- By next update - by "donating" the recipe file to the LM devs to integrate into the mod itself - I plan to not have a legendary monuments version at all and instead have full compatibility and QoL out the box!
- AllTheMons x Mega Showdown x Legendary Monuments 3.2.0 or simply v3.2.0LM
Changelog v3.2.0LM:
Requires Legendary Monuements 7.3+
- Same changelog as for v3.2.0 (check above)
- Regular ATM x MSD automatically detects if Legendary Monuments is installed and disables all these natural spawns:
- Arceus, Articuno, Azelf, Celebi, Chien-Pao, Chi-Yu, Cobalion, Cosmog, Cresselia, Darkrai, Dialga, Entei, Eternatus, Giratina, Heatran, Ho-Oh, Hoopa, Keldeo, Kyurem, Latias, Latios, Lugia, Meltan, Mesprit, Mew, Moltres, Palkia, Raikou, Regice, Regidrago, Regieleki, Regigigas, Regirock, Registeel, Reshiram, Suicune, Terrakion, Uxie, Victini, Zacian, Zamazenta, Zapdos & Zekrom
- Use this only if you use Legendary Monuments and don't use it together with the regular v3.2.0
Changes from the regular version:
- Mewtwo uses a
Nether Star&Tuft of Mew Hairfor the Resurrection Machine
Changelog v3.1.2:
Requires Mega Showdown v1.5-1.5.1-b8
New Pokémon & addons:
- Added Swirlix and Slurpuff by ARaccoonNamedFish
Added new rideable Pokémon:
- Appletun, Archaludon, Blacephalon, Gouging Fire, Hydrapple, Iron Crown, Naganadel, Raging Bolt, Scream Tail, Stakataka, Yveltal
Miscellaneous:
- Updated Yveltal from Hydro (model, animations, riding)
- Updated Appletun's size (made it smaller)
- Fixed some Naganadel behaviour and poser
- Fixed raging bolts neck (again), thanks to Sevonents
- Fixed riding for Koraidon & Miraidon
- Removed old Koraidon model
Changelog v3.1.2 for Legendary Monuments:
Requires Mega Showdown v1.5+
Requires Legendary Monuements 7.3+
- Same changelog as for v3.1.2 (check above)
- Regular ATM x MSD works flawlessly with Legendary Monuments, this just adds QoL changes
- Use this only if you use Legendary Monuments and don't use it together with the regular v3.1.2
Changes from the regular version:
- Mewtwo uses a
Nether Star&Tuft of Mew Hairfor the Resurrection Machine - Removed random legendary spawns that are obtainable in Legendary Monuments:
- Arceus, Articuno, Azelf, Celebi, Chien-Pao, Chi-Yu, Cobalion, Cosmog, Cresselia, Darkrai, Dialga, Entei, Eternatus, Giratina, Heatran, Ho-Oh, Hoopa, Keldeo, Kyurem, Latias, Latios, Lugia, Meltan, Mesprit, Mew, Moltres, Palkia, Raikou, Regice, Regidrago, Regieleki, Regigigas, Regirock, Registeel, Reshiram, Suicune, Terrakion, Uxie, Zacian, Zamazenta, Zapdos & Zekrom
Changelog v3.1.1:
Compatible with Mega Showdown v1.4+
A new cosmetic for Keldeo:
- With a Smooth Rock and a few Tumblestones you can now craft a Pledge Fragment
- Similar to the Water Shuriken, you can give it to Keldeo to switch him into his resolute form (purely cosmetic)
Better Stats for random spawns:
- All Legendary/Mythical/Ultra beasts/Paradox mons now spawn with 3+ perfect IVs
- This also applies to Mewtwo, Genesect and Sylvally from the Resurrection Machine!
Miscellaneous & backend changes:
- Fixed Ocean Monument spawns not working correctly with my Yungs integration
- Fixed Item textures not displaying correctly without Sodium & co.
Changelog v3.1.1 for Legendary Monuments
Compatible with Mega Showdown v1.4+
Compatible with Legendary Monuements 7.3+
- Same changelog as for v3.1.1 (check above)
- Regular ATM x MSD works flawlessly with Legendary Monuments, this just adds QoL changes
- Use this only if you use Legendary Monuments and don't use it together with the regular v3.0.1
Changes from the regular version:
- Mewtwo uses a
Nether Star&Tuft of Mew Hairfor the Resurrection Machine - Removed random legendary spawns that are obtainable in Legendary Monuments:
- Arceus, Articuno, Azelf, Celebi, Chien-Pao, Chi-Yu, Cobalion, Cosmog, Cresselia, Darkrai, Dialga, Entei, Eternatus, Giratina, Heatran, Ho-Oh, Hoopa, Keldeo, Kyurem, Latias, Latios, Lugia, Meltan, Mesprit, Mew, Moltres, Palkia, Raikou, Regice, Regidrago, Regieleki, Regigigas, Regirock, Registeel, Reshiram, Suicune, Terrakion, Uxie, Zacian, Zamazenta, Zapdos & Zekrom
Changelog v3.1.0:
Compatible with Mega Showdown v1.4+
New Contributor & Pokémon!:
- Another addon has officially joined AllTheMons and thus provides two new Pokémon to fill your dexes - Swalot & Gulpin
- Added an AllTheMons exclusive remodel of Hisuian Arcanine
Item code changes (again):
- Rewrote all items again so they will turn invisible in your inventor after updating (but will stay functional)
- Did that bc the way I implemented them caused issues with displayed pokemon_models in multiple instances
Enabled/Added some riding related issues:
- Fixed/Added riding for certain mons from Cobblemon & AllTheMons:
- Articuno (Kantonian), Moltres (Galarian & Kantonian) & Zapdos (Galarian & Kantonian) Arcanine (Hisuian)
- Reenabled riding for certain mons from MSD:
- Arceus, Entei, Glastrier, Groudon, Ho-Oh, Keldeo, Kyogre, Latias, Latios, Lugia, Reshiram, Spectrier, Volcanion & Zekrom
- Thanks to Two Cent for helping me getting the riding to work!
Added lots of recipes:
- Added a custom tag for the legends plate recipe (craft with any 9 plates)
- Added recipes to switch the Orbs for Dialga/Palkia/Giratina to a Crystal/Core/Globe and back
- Added recipes to switch each of Arceus' Plates to a different type
- Basically added all recipes that were missing from Mega Showdown (might've missed a few- just lmk)
- All Plates, all Memories, Adamant Crystal, Blue Orb, Cornerstone Mask, Deoxys Meteorite, Dormant Crystal, Gracidea Flower, Griseous Core, Hearthflame Mask, Lustrous Orb, Prison Bottle, Red Orb, Reveal Glass, Rusted Sword/Shield, Star Core, Wellspring Mask, Zygarde Core
Miscellaneous & backend changes:
- Own Tempo (/Dusk) Rockruff is now obtainable (spawns in the same place - but only at dusk)
- Fixed Mews texture being broken
- Some File reorganizing
Changelog v3.1.0 for Legendary Monuments
Compatible with Mega Showdown v1.4+
Compatible with Legendary Monuements 7.3+
- Same changelog as for v3.1.0 (check above)
- Regular ATM x MSD works flawlessly with Legendary Monuments, this just adds QoL changes
- Use this only if you use Legendary Monuments and don't use it together with the regular v3.0.1
Changes from the regular version:
- Mewtwo uses a
Nether Star&Tuft of Mew Hairfor the Resurrection Machine - Removed random legendary spawns that are obtainable in Legendary Monuments:
- Arceus, Articuno, Azelf, Celebi, Chien-Pao, Chi-Yu, Cobalion, Cosmog, Cresselia, Darkrai, Dialga, Entei, Eternatus, Giratina, Heatran, Ho-Oh, Hoopa, Keldeo, Kyurem, Latias, Latios, Lugia, Meltan, Mesprit, Mew, Moltres, Palkia, Raikou, Regice, Regidrago, Regieleki, Regigigas, Regirock, Registeel, Reshiram, Suicune, Terrakion, Uxie, Zacian, Zamazenta, Zapdos & Zekrom
Changelog v3.0.1:
Compatible with Mega Showdown v1.4+
Return of the Costume Boxes:
- Readded the costume boxes for Lucario & Incineroar
- Reworked their recipes & particles (recipes can be found on modrinth)
Miscellaneous & backend changes:
- Removed lots of redundant files
- Updated lots of outdated files
- Some general code optimization and re-organizing of files (if y'all really interested in those go on modrinth, click on source and check the commits)
- Fixed an issue with the Resurrection Machine regarding Mewtwo
- Reenabled Riding on Articuno, Moltres & Zapdos
Changelog v3.0.1 for Legendary Monuments
Compatible with Mega Showdown v1.4+
Compatible with Legendary Monuements 7.3+
- Same changelog as for v3.0.1 (check above)
- Regular ATM x MSD works flawlessly with Legendary Monuments, this just adds QoL changes
- Use this only if you use Legendary Monuments and don't use it together with the regular v3.0.1
Changes from the regular version:
- Mewtwo uses a
Nether Star&Tuft of Mew Hairfor the Resurrection Machine - Removed random legendary spawns that are obtainable in Legendary Monuments:
- Arceus, Articuno, Azelf, Celebi, Chien-Pao, Chi-Yu, Cobalion, Cosmog, Cresselia, Darkrai, Dialga, Entei, Eternatus, Giratina, Heatran, Ho-Oh, Hoopa, Keldeo, Kyurem, Latias, Latios, Lugia, Meltan, Mesprit, Mew, Moltres, Palkia, Raikou, Regice, Regidrago, Regieleki, Regigigas, Regirock, Registeel, Reshiram, Suicune, Terrakion, Uxie, Zacian, Zamazenta, Zapdos & Zekrom
Changelog v3.0.0:
Compatible with Mega Showdown v1.3+
Compatible with Cobblemon 1.7+
Removed Pokémon:
- Articuno (base), Moltes (base), Zapdos (base), Muk (alolan), Grimer (alolan), Gengar (textures), Mr Mime, Mew, Hoppip, Skiploom, Jumpluff, Dunsparce, Corsola (galarian), Meditite, Medicham, Croagunk, Toxicroak, Pansage, Simisage, Pansear, Simisear, Panour, Simipour, Drilbur, Excadrill, Solosis, Duosion, Reuniclus, Axew, Fraxure, Haxorus, Skiddo, Gogoat, Dedenne, Noibat, Noivern, Sinistea, Polteageist, Cursola, Mr Rime, Tadbulb, Bellibolt, Bramblin, Brambleghast, Capsakid, Scovillain, Cyclizar, Orthworm, Dudunsparce, Sinistcha, Poltchageist, Cinderace (all in Cobblemon 1.7 now)
Massive code changes:
- Due to MSD being completely rewritten, all items from ATM x MSD had to be as well
- This will make previously crafted variants of the items lose their functionality so you have to recraft them
- Massive thanks for Yajat for explaining the new system to me and Zayden for actually coding lots of the new items
Item/Drop related changes:
- Removed Ride-On support because Cobblemon has its own riding system now
- Fully reworked most of the recipes to be similar to msd or more reasonable to obtain/craft
- Meteorite was removed because the Deoxys Meteorite is now reusable
- The Ancient Light Ball, Green/Red Scarfs & Water Shuriken now use the cosmetic item slot from Cobblemon 1.7
- Custom Mega Stones now aren't affected by knock-off and similar moves/effects
- Added recipes for Scrolls of Waters/Darkness (Kubfu)
Pokémon related changes:
- Added shiny textures for Galarian Mega Slowbro & Raging Bolt
- Removed Raging Bolts shiny lock (only put that in because it had no shiny before)
- Added a full remodel of spiky eared Pichu
- Applin & Duraludon are now a little more common
- Applin now has a 33% chance to drop any of its evolution apples
- Duraludon has a 75% chance to drop a metal alloy
- Meltan spawns less frequently now because you only need one now (feed it 1000x iron ingots)
Miscellaneous & backend changes:
- Added support for Yungs better structures (desert pyramids, jungle temples, nether structures, ocean monuments & strongholds) mods
- Lots of preparation for the release of the mod version of this addon
- Fixed lots of stuff that broke due to Cobblemon 1.7
- Removed lots of unneeded entries and assets
- Rewrote all spawn files because of a tag update in 1.7
Temporarily disabled:
- I still have to figure out how the new code works for the costume boxes - meaning for now they don't do anything
Changelog v3.0.0 for Legendary Monuments
Compatible with Cobblemon 1.7+
Compatible with Mega Showdown v1.3+
Compatible with Legendary Monuements 7.3+
- Same changelog as for v3.0.0 (check above)
- While regular ATM x MSD does work flawlessly with Legendary Monuments, this basically adds some QoL changes for more convenient usage.
- Use this only if you use Legendary Monuments and don't use it together with the regular v3.0.0
Changes from the regular version:
- Resurrection Machine "recipe" for Mewtwo uses a
Nether Star&Tuft of Mew Hairinstead of aNether Star&Psychic Gem - Removed all random legendary spawns that are obtainable in Legendary Monuments:
- Arceus, Articuno, Azelf, Celebi, Chien-Pao, Chi-Yu, Cobalion, Cosmog, Cresselia, Darkrai, Dialga, Entei, Eternatus, Giratina, Heatran, Ho-Oh, Hoopa, Keldeo, Kyurem, Latias, Latios, Lugia, Meltan, Mesprit, Mew, Moltres, Palkia, Raikou, Regice, Regidrago, Regieleki, Regigigas, Regirock, Registeel, Reshiram, Suicune, Terrakion, Uxie, Zacian, Zamazenta, Zapdos & Zekrom
Changelog v2.9.0-Legendary Monuments:
Compatible with Mega Showdown v10.0.8 only
Compatible with Legendary Monuments v7.1+
- While regular ATM x MSD does work flawlessly with Legendary Monuments, this basically adds some QoL changes for more convenient usage.
- Use this only if you use Legendary Monuments and don't use it together with the regular v2.9.0
Changes from the regular version:
- Resurrection Machine "recipe" for Mewtwo uses a
Nether Star&Tuft of Mew Hairinstead of aNether Star&Psychic Gem - Removed all random legendary spawns that are obtainable in Legendary Monuments:
- Arceus, Articuno, Azelf, Celebi, Chien-Pao, Chi-Yu, Cobalion, Cosmog, Cresselia, Darkrai, Dialga, Entei, Eternatus, Giratina, Heatran, Ho-Oh, Hoopa, Keldeo, Kyurem, Latias, Latios, Lugia, Meltan, Mesprit, Mew, Moltres, Palkia, Raikou, Regice, Regidrago, Regieleki, Regigigas, Regirock, Registeel, Reshiram, Suicune, Terrakion, Uxie, Zacian, Zamazenta, Zapdos & Zekrom
Changelog v2.9.0:
Compatible with Mega Showdown v10.0.8 only
Removed Mons:
- Entei, Ho-Oh, Lugia, Miraidon, Volcanion (better models in Mega Showdown)
- Crystal Onix (moved to Lost Lore, removed to avoid conflicts)
Full rework of Shadow Lugia:
- With Lugia getting a new model in MSD it would be a crime to not update the Shadow form too so here y'all go
- The new model is exactly the same one as the MSD one, with some minor model and texture tweaks
Riding changes:
- Enamorus, Landorus, Thundurus and Tornadus now can only be ridden in their Therian forms
- Enamorus can now be ridden
- Miraidon & Kyurem Black/White are now able to fly
- Fixed riding position of lots of mons
Miscellaneous & backend fixes:
- Fixed Lugia Shadow form change issue from MSD 10.0.7+
- Fixed Polteageist/Sinistea antique forms spawns
- Fixed small syntax errors in Yveltal's & Formantis' posers
- Fixed three segment Dudunsparce not showing/spawning
Changelog v2.8.1:
Compatible with Mega Showdown v10.0.4b - v10.0.7
Miscellaneous Stuff
- Added legendary loot to Latias, Latios & the (galarian) legendary birds
- Fixed Eternatus Eternamax riding position
- Fixed small mishap in Water Shuriken code/functionality
- Updated Mega Stones to MSD 10.0.4 logic (Thanks to Yajat)
Changelog v2.8:
Compatible with Mega Showdown v9.8.6 - v10.0.3
Added 3 new Pokémon from Hydro's Reanimodel:
- Grubbin, Charjabug, Vikavolt can now be found in the wild
- You find them in jungles and badlands!
Galarian Slowbro 2.0!:
- Y'all voted, y'all shall get it!
- If you use the regular Slowbronite, you will get the old version of Galarian Mega Slowbro (cosmetic)
- If you use the custom Slowbrogonite, you will get the new version of Galarian Mega Slowbro (custom stats)
- You can find a comparison picture on Modrinth
- His stats should work fine now
- THEY WERE BUGGED DUE TO A MASSIVE SKILL ISSUE
Miscellaneous Stuff
- Added Blacklisted aspects to many items so y'all can't have Armored Shadow Mega Mewtwo Y, mainly because some combinations break the game
- Removed Unown because Mega Showdown added them
- Fixed the Tapus not dropping the usual legendary loot
- Removed many unused tags from the language file
- Fixed Ultra Necrozma not showing correctly
- Fixed the Meteorite not working on Deoxys
- Modrinth gallery has all custom Pokémon now
Changelog v2.7.0:
Compatible with Mega Showdown v9.8.3 - v9.8.5
Dormant Crystal recipe (Terapagos):
- This makes Terapagos finally available in survival
- Craft it, then craft the necklace and wear/hold it in your inventory for one hour
- After the time has ran out, Terapagos will spawn, ready for you to battle and catch
Mewtwo/Genesect models for the Resurrection Machine:
- This is purely cosmetic but a nice touch
- Now you don't have substitutes floating around anymore but the real Pokémon!
A new Eternal Floette:
- Y'all voted, y'all shall get it!
- A new model from the Eternal Floette addon joined ATM (x MSD)
- You can find a comparison picture on Modrinth
Miscellaneous Stuff & Backend Code
- Groudon is now immune to lava
- Reworked the entire custom Item system for the new version of MSD
- Moved all files from
/data/mega_showdown,/data/key_items_recipe,/assets/customformchangeto a custom namespace to increase compatibility with other mods and because I like it tidy - Removed many duplicate name entries in the lang file (en_us.json)
Removed Pokemon & added spawns
- Because Mega Showdown added better looking models a few mons have been removed
- Tapu Koko, Calyrex, Spectrier, Glastrier & their combined forms
- Added spawns to all the Tapus (they all spawn in the same place as Tapu Koko for now)
Known Issues
- Currently I haven't gotten the Costume Boxes and Deoxys Meteorite to work properly, I'll investigate




















