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Voyager shader 2.0.1.1

Changelog

-Compatibility with AMD and Intel

-Fix water in boat

-Fix some incompatiblity with Aces code (const function issue)

-Fix some incomatibility with RSM code (depth function issue)

-Fix entity color when they take damage

-Fix TAA closest fragment position

-Fix TAA name in en_US.lang

-Fix volumetric fog seen underwater

-Fix entities and hand normal

-Fix terrain normal mapping

Files

Voyager shader 2.0.1.1.zip(177.82 KiB) Primary Download

Project members

6ix7even

Owner


Technical information

License
ARR
Project ID