Changelog
-Compatibility with AMD and Intel
-Fix water in boat
-Fix some incompatiblity with Aces code (const function issue)
-Fix some incomatibility with RSM code (depth function issue)
-Fix entity color when they take damage
-Fix TAA closest fragment position
-Fix TAA name in en_US.lang
-Fix volumetric fog seen underwater
-Fix entities and hand normal
-Fix terrain normal mapping
Files
Voyager shader 2.0.1.1.zip(177.82 KiB) Primary Download