Changelog
- add option to check calculate contribution of all visible light sources at every pixel every frame
- hopefully fix two compile errors on some hardware
- tweak light source colours to be more saturated
- add options to disable denoising and accumulation known issue: setting voxel resolution to 32x32x32 doesn't work
Files
rethinking-voxels_r0.1_alpha6.zip(591.93 KiB) Primary Download