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RenderPearl

RenderPearl

Shader

Clean, high performance shaders for modern hardware

AtmosphereColored LightingHighLowMediumPBRPotatoReflectionsScreenshotSemi-realisticShadowsVanilla-like

804.8k downloads
380 followers

Changelog

Improvements

  • Fog now acts significantly more similar to vanilla. This should improve compatibility with mods and data packs that modify its appearance and density.

Fixed Issues

  • Alpha checks are incorrectly skipped on spider eye-like geometry, causing copper golems to appear almost completely black (reported by elmonetina in the shaderLABS Discord server. Likely solves #5).
  • sRGB colors are treated as linear without conversion on some types of unlit geometry, causing incorrect colors.
  • Enchantment glint uses the wrong blend function and overwrites material data, causing enchanted items and armor to appear very bright.

GitHub Release

Files

RenderPearl v2.6.0.zip(607.63 KiB) Primary Download

External resources


Project members

Luracasmus

Owner


Technical information

License
Project ID