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v2.2-beta.1

Changelog

New Features

  • Iris 1.8+
  • Light index-based lighting now enabled by default!
    • Due to significant improvements to the structure of the shader pack as well as the lighting calculations and culling, both Colored Light and Glossy Reflections are now enabled by default
  • Implicit surface smoothness & improved specular map support
    • When specular maps are disabled, smoothness values are automatically generated based on surface luminocity. More customization of this feature will be available in the future
  • Completely custom sky rendering
    • Significantly faster than the Vanilla Minecraft sky
    • Still slightly unstable and may not look right all the time, which is part of why this release is marked as a beta
  • Hand Light option

Improvements

  • Compute-based post-processing and deferred rendering
    • This significantly improves performance in many situations due to less unneccessary processing, fast shared memory and asynchronous processing
    • Translucent terrain is still forward rendered using a technique similar to that in RenderPearl v2.1, though this is subject to change
  • Fog can now be disabled (requested by Baldous_)

Fixed Issues

  • Enchantment glint is broken in the nether (reported by Stonease)
  • Light Level Visualization is incompatible with some drivers (reported by Paragoumba)

Files

RenderPearl v2.2-beta.1.zip(113.62 KiB) Primary Download

External resources


Project members

Luracasmus

Owner


Technical information

License
MIT
Project ID