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Luminara Shader 1.4

Changelog

▸ Desert Biome Color Grading

  • Warm golden color tint when entering desert biomes
  • Subtle desaturation to simulate dusty sandy atmosphere
  • Enhanced sky and lighting colors to match desert environment

▸ Snow Biome Color Grading

  • Cool blue-white color tint when entering snowy biomes
  • Stronger desaturation for cold winter atmosphere
  • Enhanced sky and lighting colors to match snowy environment

▸ BIOME_COLOR_GRADING Option

  • Shader settings toggle to enable/disable biome color effects
  • Smooth transitions between biomes with no jarring cuts

▸ Dry Grass Fix

  • Fixed tall_dry_grass and short_dry_grass glow issue
  • These plants no longer emit light incorrectly

Files

Luminara Shader 1.4.zip(6.04 MiB) Primary Download

External resources


Project members

laeb

Member


Technical information

License
Project ID