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Changelog

New Features

  • Contrast and saturation sliders
  • Ambient occlusion on Distant Horizons terrain
  • Added 'fast reflections' option

Improvements

  • Distant horizons terrain generally renders better
  • Much better rendering of 'cloudy fog'
  • Light sources are now emissive
  • Tweaked skylight colour

Fixes

  • Fixed tonemaps that aren't Heji-Burgess not applying inverse gamma correction
  • Fixed reflections on infinite ocean
  • Fixed held items being translucent

Files

Glimmer-v1.1.zip(4.26 MiB) Primary Download

External resources


Project members

jbritain

Member


Technical information

License
MIT
Project ID