Changelog
This is a hotfix that makes the pack work with EMF 2.0
Also some news on this:
Now the first person hand movement is feature that is no longer erratic. Let me explain
Before the hand read the variables of entities on screen, now it reflects the actual arm animations of the player. So, the movement was a intended feature in EMF but now it follows the arms animation of the player model as it should've been. I have control over those animations and I will disable them in the next update.
I have some new crawling, jumping and gliding variables that I can use so expect something new on that aspect.
Files
Expressive Fresh Moves v2.2.1.zip(103.63 KiB) Primary Download