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Angel's Weather v1.9.1.1hf

Changelog

v1.9.1.1hf — Proximity-Fog Hotfix + Far-Fog Rework

Get ready for moodier, more atmospheric gameplay in your worlds.

The Hotfix

Redesigned the fog textures to stay pixel-art–inspired but feature more realistic shading, plus improved the logic behind fog movement and behavior.

The Rework

Reworked how the far-fog functions, it now uses the same logic as the proximity-fog. Fog thickness dynamically changes based on biome, game-time, and weather conditions. This substantially improves the synergy between far-fog and proximity-fog.

Other Updates

  • Tweaked badlands colors for a more realistic look based on real-world references.
  • Adjusted desert fog color to a hazier tone that better matches the sand palette.

If you want to share comments, suggestions, or bug reports, join the Discord, we actually read them.

Files

Angel's_Weather_v1.9.1.1hf.zip(32.2 MiB) Primary Download
Angel's_Weather_v1.9.1.1hf-Vanilla.zip(32.14 MiB) Required resource pack Download

External resources


Project members

Liminal_Angel

Owner


Technical information

Project ID