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JadedChat 0.4

Changelog

⚠️ If UTF-8 characters are not working, add the "-Dfile.encoding=UTF8" startup flag to your server.

This update is a major stepping stone in the path to release, adding support for most commonly used versions, and a proper api. This update contains some substantial internal changes, so if you notice something not working quite right, make sure to open an issue here.

Additions:

  • Added support for Spigot servers.
  • Added support for versions 1.8-1.18
  • Added "/jc list" as an alias for "/jc channels"
  • Added "/jc test", which allows you to test chat formats in a channel. Usage: /jc test [channel] [format] [message]

Fixes:

  • Fixed legacy color codes sometimes not translating.
  • Fixed bungee messages being sent to all servers, not just online servers.
  • Fixed the default configuration showing "STAFF" as the display name for the global channel.

API Changes:

  • Renamed Channel.java to ChatChannel.java
  • Renamed Format.java to ChatFormat.java
  • Added the ChatChannelBuilder object, which allows you to easily build ChatChannel objects.
  • Added the ChatFormatBuilder object, which allows you to easily build ChatFormat objects.
  • Added the saveToFile(String fileName) method to ChatChannel objects, which saves a configuration file containing the channel's settings to the channels folder.
  • Renamed various method names in ChatChannel.java and ChatFormat.java
  • Added the method JadedChat.loadChannel(ChatChannel channel) method, which registers a channel with JadedChat.
  • Added the method JadedChat.channelExists(String channelName) method, which checks if a channel with a given name already exists. Useful for checking if a channel configuration file exists before trying to recreate the ChatChannel object.
  • Added the method JadedChat.getChannel(Player player), which gets the ChatChannel object that the player is currently in.
  • Added the method JadedChat.getDefaultChannel(), which gets the default chat channel.
  • Added the method JadedChat.setChannel(Player player, ChatChannel channel), which sets the ChatChannel the player is using.
  • Added the method JadedChat.getChannel(String channelName), which gets a ChatChannel based on it's name.
  • Added the method JadedChat.getLoadedChannels(), which returns a collection of all channels that have been loaded by JadedChat.
  • Added the ChannelSwitchEvent, which is called every time a player switches channels.
  • Added the ChannelBungeeSendEvent, which is called every time a channel message is sent over bungeecord. Has an optional data parameter that can be used by plugins to send additional data.
  • Added the ChannelBungeeReceiveEvent, which is called every time a channel message is received from bungeecord. Has an optional data parameter than can be used by plugins to send additional data.
  • Added the ChannelMessageSendEvent, which is called every time a message is sent to a channel.

Files

JadedChat v0.4.jar(1.26 MiB) Primary Download

External resources


Project members

firewolf8385

Owner


Technical information

License
MIT
Project ID