Changelog
New Features
- Initial support for multiple backends working at once
- Merged from 1.20.4, also brings ModelEngine4 support if possible
- Add permissions for abilities
- Now every ability from a disguise will have a matching permission node.
- The node format is
xiamomc.morph.ability.<DisguiseID>.<AbilityID>
- For example, the Night Vision ability for Enderman disguise is
xiamomc.morph.ability.minecraft.enderman.morph.night_vision
- For example, the Night Vision ability for Enderman disguise is
- Because the permission check has a high performance impact, we added an option to disable it. You can disable this feature through the config file or using the
/fm option ability_check_permissions
command to toggle.
Other
- Vexes summoned by a player will now attack the mob that the player attacks or attacked by the player
- Iron Golem disguise will now throw mobs higher on attack
- Changed the method used to modify mobs' ai in the world
- Completed the hostility and avoidance relationship between creatures and disguises
Dependencies
Files
FeatherMorph-1.1.0-beta.4.jar(859.25 KiB) Primary Download