Changelog
Updates and improvements since the video came out:
- Code cleanup
- Fixed domain shader sometimes not properly clearing
- Buffed Crystal Pistol bullet damage, and damage now scales with the type of bullet, and the explosions do area of effect damage in addition to the shards
- The Crystal Pistol can have ammo manually inserted one at a time, this allows for more intentional choices and inserting blanks (gunpowder)
- Thrown Heavy Bricks will now break unstained glass and glass panes on impact
- Fixed Crystal Pistol still having the component update animation
- Visual fixes for the Winning Hand and Crystal Pistol when held
Dependencies
Files
winweapons-1.1.0.jar(789.81 KiB) Primary Download
External resources
Project members

Winsweep Workshop

Lumineade
Member
TheTrueYak
Modder
Technical information
License
ARR
Client side
required
Server side
required
Project ID