Changelog
Additions
- Non-human food values in the food are now also stored in data components as well, and they can be modified using data packs or commands. However, it may cause various bugs. If you find any please report them. These new components are:
vampiresdelight:vampire_food
;vampiresdelight:hunter_food
;vampiresdelight:werewolf_food
;
Updates
- Hardtack can now be eaten faster by hunters;
- Orchid Tea no longer has a colored outline and a faction tooltip for humans who can be infected. For everyone else, it's displayed as before;
Fixes
- Fixed Werewolves mod integration;
Configurations
tooltip_colors
category is now inside oftooltips
category;- Added new configs:
overrideFoodPropertiesForFactions
:true
by default;
spiritLanternFogDistanceMultiplier
:0.4
by default;- Range: from
0.0
to10.0
;
coloredTooltipsForVampirismItems
:true
by default;
factionTooltips
:true
by default;
factionTooltipsForVampirismItems
:true
by default;
debugFoodTooltips
:false
by default;
Tags
- Renamed tags:
vampiresdelight:drop_human_eye
intovampiresdelight:drops_human_eye
;vampiresdelight:wine_shelf
intovampiresdelight:wine_shelves
;
- Removed
vampiresdelight:blood_food
tag for technical reasons since it's no longer necessary;
Translations
- Added translations to all mod's tags;
Dependencies
Files
VampiresDelight-1.21.1-0.1.9.jar(1007.24 KiB) Primary Download
External resources
Project members
GridExpert
Owner
Technical information
License
MIT
Client side
required
Server side
required
Project ID