Changelog
v21.1.5
- Remove spawn logging in debug log by default to reduce potential wear on storage drives on both fabric and neoforge.
The default behavior for modded minecraft is to log debug messages to a debug.log. Torchmaster can be quite verbose when it comes to logging on debug. Since these logs are usually useless during normal play, they will be force-disabled be default (only for torchmaster). If debug logging is required, launch the game with-Dtorchmaster.enableDebugLogging=1
v21.1.4
- Fix crash during setup of a village siege on fabric
- Add missing torchmaster command from previous versions
v21.1.3
- Fix spam related to config auto fixing on neoforge
v21.1.2
- Fix crash when spawning a warden in an ancient city on fabric mod loader
v21.1.1
- Improve compatibility with other fabric mods
- Re-enable mob spawn blocking during chunk generation inside blocking volumes
- Fix spawn blocking of spawners not working when
blockOnlyNaturalSpawns
is set tofalse
- Fix Feral Flare Lantern not rendering its stand
v21.1.0
- Improve blocking logic
- FIX: game should no longer crash when architectury is installed
- Known Issue: Mob spawning during chunk generation will not be blocked. (Fabric only) - a fix will be provided in a later version
v21.0.1
- Fix invisible light blocks not being replaceable by other blocks (#234)
- Update to MC 1.21.1
v21.0.0
- First release for Minecraft 1.21 (Fabric, Neoforge)7
Files
torchmaster-neoforge-1.21.1-21.1.5-beta.jar(121.89 KiB) Primary Download
External resources
Project members
Xalcon
Owner
Technical information
License
MIT
Client side
required
Server side
required
Project ID