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Timeless and Classics Guns

Timeless and Classics Guns

Mod

Timeless and Classics Guns is a gun mod for Minecraft (1.16.5 and 1.18.2) created by Timeless Squad and creator NekoCrane. ** This mod uses some of the architecture of Mrcrayfish's guns **

Client and server AdventureEquipment

161.7k downloads
154 followers

Timeless and Classics Guns 0.3.12.2

Changelog

Attention

This version serves as a transitional release with some important fixes. Due to device performance reasons, the sixteen-color common skins have been temporarily removed and will return in the next release.

Details

New

  1. Added four types of ammo plugins;
  2. Added control content under "data\tac\modifiers"; // Pierce Count, Explosion Damage, ArmorIgnore multiplier, Headshot Damage multiplier, whether it's HE ammo, and whether it's Incendiary ammo
  3. Added control content under "data\tac\guns"; // Base pierce count (currently all sniper rifles default to 3 pierce, and DMRs default to 2 pierce)

Fix

  1. Fixed an issue where entities in the rear were taking damage first in certain situations;
  2. Fixed misplacement of explosion effects at high projectile velocities;
  3. Fixed damage determination order issue when performing pierce attacks;
  4. Fixed rendering issue with the "Spirit of Thunder" component of the MP9 Gold Skin;
  5. Fixed suppressor absence for CZ75 and CZ75 Auto;
  6. Fixed rendering issue with Glock18's laser when applying skins;
  7. Fixed the inability to fire when installing extended magazines in multiplayer games;
  8. Fixed default muzzle absence for MP7;

Set

  1. Disabled TaC enchantment options in the enchantment table;
  2. M24, M82A3, AWP, MK20, and MARD attacks will now pierce through three targets;
  3. SKS, SPR15, and MK14 attacks will now pierce through two targets;
  4. M82A3 can now be equipped with HE ammo to produce a small area explosion upon impact (but will not penetrate).

Files

tac-release-0.3.12.2-1.16.5.jar(37.54 MiB) Primary Download

External resources


Project members

F1zeiL

Member


Technical information

Client side
required
Server side
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Project ID