Changelog
🖥️ ThreatenGL 1.3.1 (Beta 1)
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Fixed NeoForge incompatibility issue ( https://github.com/Numelon-Softworks/ThreatenGL/issues/7 ) also provided some clarification on the core functionality of the mod, in a comment in the issue
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Given the client-side nature of this mod, added server/client checking to ensure the mod will silently fail with a warning when being run on a server instead of crashing with the GLFW class not being resolved ( https://github.com/Numelon-Softworks/ThreatenGL/issues/8 )
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Made the mod compatible with macOS by forcing OpenGL 4.1 instead of 4.6 (only if macOS is detected). This is done just incase 4.1 isn't initialised in the first place for some reason.
Thanks to those who reported these issues on GitHub and Discord.
📥 Installing the Mod (Please read if you're using Forge)
- If you are using Forge, you will have to install the Architectury API for Forge.
🤫 psst.. something new might be coming soon
New features for ThreatenGL are being actively worked on. Join the Discord to receive sneak peeks and interact with the vibrant community! 😊
Full Changelog: https://github.com/Numelon-Softworks/ThreatenGL/compare/1.2.1-beta.3...1.3.1-beta.1