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LostCities - 1.21-8.3.8

Changelog

LostCities 1.21-8.3.8


   - Implement a better caching system which keeps track of how long ago something was last accessed. This should improve performance
   - Extended the world settings with four new options: vinewest, vineeast, vinesouth, and vinenorth. With these you can change the vines that are used for the buildings
   - Fixed a potential infinite loop with bridges in combination with the new caching system
   - TqLxQuanZ fixed single player forceSpawnParts having race condition not working properly on setting world spawn during single player.
   - TqLxQuanZ fixed an issue where player reconnecting to server might get teleports to the world spawn, despite having a bed setup.
   - TqLxQuanZ fixed single player forceSpawnParts having race condition not working properly on setting world spawn during single player.
   - Fixed a problem with the lostcities-server 'selectedProfile' config option being ignored

Files

lostcities-1.21-8.3.8.jar(1.18 MiB) Primary Download

External resources


Project members

McJty

Owner


Technical information

License
MIT
Client side
unsupported
Server side
required
Project ID