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LostCities - 1.21-8.2.3

Changelog

LostCities 1.21-8.2.3


   - Fixed a bug where scattered multibuildings would sometimes only generate partially
   - Extended the range of the locatepart command (from max 15 chunk distance to 30)
   - New locate command to locate a building. This command also works if edit mode is not enabled
   - Slightly reduced multibuilding chances
   - Slightly reduced scattered building chances
   - Added a new 'settings' block to the world style. Currently only contains the new 'railwayavoidance' with as two options: 'ignore' and 'block_railway' ('ignore' is currently default). With 'block_railway' railways will not generate if a building has a lot of cellars and it would intersect the railway. i.e. buildings have priority over railways
   - Because server configs work completely different on 1.21 we had to change the way that Lost Cities works. Basically you have to edit lostcities-server.toml. There you can edit the 'selectedProfile' value and that will be used as default for single player worlds as well as for servers.

Files

lostcities-1.21-8.2.3.jar(1.1 MiB) Primary Download

External resources


Project members

McJty

Owner


Technical information

License
MIT
Client side
unsupported
Server side
required
Project ID