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LostCities - 1.20-7.3.0

Changelog

LostCities 1.20-7.3.0


   - Better error reporting in some situations
   - Highway parts can now be randomized
   - Railway parts can now be randomized
   - Streets are now parts ('street_*.json') and can be customized. Part of the city style. This means that the old settings like streetWidth and the street palette entries are no longer used!
   - Added new 'cityMinHeight' and 'cityMaxHeight' profile options to better control where cities can spawn based on the height of the terrain
   - New command 'resumeedit' to resume editing a part after reloading the world
   - Major refactor of the multi building system:

- This system should be much faster


- Very large multibuildings have better chances to actually spawn


- New 'multisettings' block in the world style. This allows control over how the multibuildings spawn


   - 'multi_max_x' and 'multi_max_z' have now been removed from the profile. They are no longer used
   - 'building2x2Chance' has now been removed from the profile. It is no longer used

Files

lostcities-1.20-7.3.0.jar(1.09 MiB) Primary Download

External resources


Project members

McJty

Owner


Technical information

License
MIT
Client side
unsupported
Server side
required
Project ID