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LostCities - 1.20-7.1.0

Changelog

LostCities 1.20-7.1.0


   - New 'allowvoid' keyword for scattered references. This allows you to specify that a building can be placed in void chunks. By default this is false
   - Reintroduced and tweaked the 'floating', 'caves', and 'space' profiles. These are meant to be used in combination with Lost Worlds mod
   - No longer spawn player in solid blocks for the lost city dimension and in combination with Lost Worlds
   - Better spawn location for cavern style worlds
   - In floating profile the underside of buildings is generated better
   - Tooltips are back in the Lost City configuration screen. Added info about cavern and floating profiles
   - Added new profile option ('citySphereClearBelow') to clear below spheres
   - Moved the sphere feature to a later decoration step
   - Potentially fixed a threading related crash with spheres
   - New API to allow another mod to set the default profile for the overworld
   - TqLxQuanZ did various optimizations to Lost Cities worldgen and improved multibuilding handling

Files

lostcities-1.20-7.1.0.jar(1.04 MiB) Primary Download

External resources


Project members

McJty

Owner


Technical information

License
MIT
Client side
unsupported
Server side
required
Project ID