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Structure Gel API v2.14.0

Changelog

1.20.1-v2.14.0

Building Tool

  • The Flood tool now has a radius and replace property.

    • Replace can be "Air" or "Air and Liquid" and defaults to "Air and Liquid" (was "Air" only).
    • Radius can range from 0-200 and defaults to 80 (was 64).
  • The Extend tool now has a radius and replace property.

    • Replace can be "Air" or "Air and Liquid" and defaults to "Air and Liquid" (was "Air" only).
    • Radius can range from 0-200 and defaults to 80 (was 64).
  • The size of the currently selected region is displayed above the hotbar and in the selection edit GUI.

    • The line tool displays its length instead.
  • The blocks in your current pallete are displayed in the bottom right corner of the screen.

    Gui Update
  • The size of a selection can now be edited in the GUI with text boxes.

    • This assumes you're changing the positive most corner of the selection box. If a full selection box doesn't exist, one will be created from your position, or a point.
  • The line tool selection can be edited by grabbing the "corner" position of the selection points.

  • Holding right and left click allows the building tool to spam operations.

    • Actions that happen as a result of spamming are grouped into one undo/redo.
  • Color coded some text values related to positions.

  • Dramatically improved the visuals of some renders.

    • This also improves performance.
    Rendering updates

General

  • Added more utility methods to VoxelShapeUtil.

Fixes

  • The clone building tool wasn't updating the render when you rotate or mirror.
  • The building tool render wasn't displaying right away when you join a world.
  • Keybinds weren't working when mapped to mouse buttons.

Files

structure_gel-1.20.1-2.14.0.jar(875.79 KiB) Primary Download

External resources


Project members

Modding Legacy

Modding Legacy

Organization

KingPhygieBoo

Contributor

SilverDavidMC

Programmer


Technical information

License
ARR
Client side
required
Server side
required
Project ID