Changelog
v3.7:
- Re-added attributes for controlling stats in the fishing minigame. These are:
- "stardew_fishing:line_strength": 0.0-2.0, default is 1.0. At 0.0 the minigame's progress bar while never decrease, and at 2.0 it will decrease twice as fast as normal.
- "stardew_fishing:bar_size": 16-142, default is 36. This is the height in pixels of the green bar in the fishing minigame.
- "stardew_fishing:treasure_chance_bonus": 0.0-1.0, default is 0.0. Adds an additional percent chance to find a treasure chest.
- "stardew_fishing:golden_chest_bonus": 0.0-1.0, default is 0.0. Adds an additional percent chance for a found treasure chest to be golden.
- and "stardew_fishing:exp_multiplier": 0.0-1000.0, default is 1.0. A multiplier applied to the exp gained from fishing.
- Fixed the treasure chest opening animation not being displayed.
- Fixed a possible duplication bug. (This change fixes a duplication bug with the Sable mod on 1.21.1)
v3.6:
- Re-added Aquaculture compatibility.
- Fixed a crash when loading fish behaviors and encountering an incorrect item id. This fixes compatibility with Rainbow Reef, among others.
v3.5: This is the first release for Minecraft 1.21.11! There is currently no compatibility with Aquaculture, Tide, Nether Depths Upgrade, or Cobblemon since most of these mods have not updated yet. Please report any bugs to our Github.
Files
stardew_fishing-3.7-1.21.11.jar(675.05 KiB) Primary Download
External resources
Project members

garflemn
Member

bonker
Lead Developer
Technical information
License
MIT
Client side
required
Server side
required
Project ID

