Changelog
Reworked Magus Fight
Magus no longer summons Magisters, nor does he have phases or invulnerability
He keeps his barrier, and swaps elements more often, regardless of relative health
His moves have been changed and updated with new animations
Magus XP has been increased significantly to reflect lack of Hexblade minions
Hopefully these changes allow strong builds to do better against Magus, while making the boss itself harder baseline, with no focus on minions.
Dependencies
Files
spellbladenext-1.18.0.jar(1.06 MiB) Primary Download
External resources
Project members
cleannrooster
Owner
Technical information
License
MIT
Client side
required
Server side
required
Project ID