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Spellblades and Such 1.0.19.7+1.21.1

Changelog

Rebalanced armors to have attributes more consistent with RPG Series content

Fervor now has different holy particles Overpower now has a channel time, and sends you forward while channeling, dragging enemies with you, delivering the final blow at the end of a full channel. Overpower has much lower damage but still retains its movement impairment.

Fixed renderer crash with Cyclone entities

Refined particles for fervor to not be as intrusive

Added 2 more paladin oaths

New model texture, particles, and animations for Shield Shatter

Protect has a shorter cooldown

Rebuke is now a projectile, has larger range, and has a shorter cooldown.

The healing and absorption from Bulwark of the Weak now applies to the Bulwark as well.

Bulwark of the Weak now provides absorption as well as healing.

The active for Echoes spell is now called Collapse, which functions differently.

Spellstrike no longer picks all elements available, only picking the highest.

Added a config setting that toggles legacy content (Spellblades pre-Spellstrike)

Defiance of Destiny passive now has a half second cooldown, but scales 1:1 with healing power.

Added a config setting that toggles legacy content (Spellblades pre-Spellstrike)

Defiance of Destiny passive now has a half second cooldown, but scales 1:1 with healing power.

Updated Spellstrike visuals and sound

Files

spellbladenext-1.0.19.7+1.21.1.jar(757.35 KiB) Primary Download

External resources


Project members

cleannrooster

Owner


Technical information

License
MIT
Client side
required
Server side
required
Project ID