nineMinecraft is a joke site.
nineMinecraft is in no way affiliated with Modrinth or 9minecraft. (And frankly, who wants to be affiliated with the latter?)
Spell Engine

Spell Engine

Mod

🪄 Data driven magic library

Client and server Game MechanicsLibraryMagic

4.75M downloads
574 followers

1.9.2+1.21.1

Changelog

1.9.2

Functional changes:

  • Fixed issues of Flurry skill (windup time, animation speed, cooldown proportionality)
  • Fixed issues of Swift Strikes skill (windup time)
  • Fixed fallback config applying to Axes
  • Fixed movement friction of attack skills on NeoForge
  • Fine tune momentum given by Swipe and Thrust skills

API changes:

  • Added new spell modifier channel_ticks_add, to add extra channel ticks to channeling spells
  • Added new SpellEvents:
    • SpellEvents.CASTING_ATTEMPT (with Pre & Post stages) - to be able to inject custom failure reason
    • SpellEvents.COST_CONSUME - executed when spell cost is being consumed

Files

spell_engine-fabric-1.9.2+1.21.1.jar(3.67 MiB) Primary Download

External resources


Project members

ZsoltMolnarrr

Owner


Technical information

License
GPL-3.0-only
Client side
required
Server side
required
Project ID