Changelog
Added
abs(number: Integer | Float): Object
String
is now iterable- Data can now be written to an entity
String.startsWith(text: String): Boolean
String.endsWith(text: String): Boolean
break
can now be used in switch statementString.split(splitter: String): List[String]
Integer.parseInteger(integer: String): Integer
Float.parseFloat(float: String): Float
ceil(number: Integer | Float): Integer
floor(number: Integer | Float): Integer
BlockHitResult
World.breakBlock(pos: BlockPos, drop_items: Boolean): Boolean
World.getBlock(pos: BlockPos): Block
List.append(object: Object): Null
Changed
events.onPlayerBreakBlock(function: Function[Boolean, PlayerEntity, Block]): Null
is nowevents.onPlayerBreakBlock(function: Function[Boolean, PlayerEntity, BlockPos, Block]): Null
World.setBlock
renamed toWorld.placeBlock
maxArguments
renamed tomaxArgumentCount
Fixed
- String concatenation
- Event registration not clearing on reload
Improved
- Error messages
Dependencies
Files
sculk-0.0.3.jar(549.52 KiB) Primary Download
External resources
Project members
RevolvingMadness
Member
Technical information
License
Apache-2.0
Client side
required
Server side
required
Project ID