Changelog
Fixed ArrayIndexOutOfBoundsException (thanks to FTB and Sodium teams)
More parities with Forge Rendering API (Multipart Models, lightning in BlockRenderer, fixed overlay sprites in FluidRenderer)
Added optimized cloud rendering
Backported Direction.getFacing optimization
Fixed glitch with textures placed at the atlas border (thanks for an idea to malte0811 and to IMS for finding bug out)
Fix checking if adjacent side is solid using wrong position (thanks to pupnewfster)
Fix item quad coloring (thanks to malte0811)
Use StampedLock instead of synchronized block in MixinMultipartBakedModel
Files
rubidium-0.6.2a.jar(1.32 MiB) Primary Download
External resources
Project members
Asek3
Owner
Technical information
License
LGPL-3.0-only
Client side
required
Server side
unsupported
Project ID