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Rotted_1.20.1_1.0.5

Changelog

Version with bug fixes and errors is here! Changelog:

  • Fixed the crash that ocurred when a flusk would render by deleting some animation content that does not change the old animations.
  • Zombies will now have improved block breaking, meaning that they will only break blocks that have hardness level below 5 ( <= )
  • The block breaking method is now more configurable with two methods that the player can use to change their block breaking radius and chance for it to break ( on tick )
  • Fixed some more errors that occured when summoning the shielder entity.

Dependencies

Files

Rotted_1.20.1_1.0.5.jar(612.93 KiB) Primary Download

External resources


Project members

TheASEStefan

Owner


Technical information

License
MIT
Client side
required
Server side
required
Project ID