Changelog
Version with bug fixes and errors is here! Changelog:
- Fixed the crash that ocurred when a flusk would render by deleting some animation content that does not change the old animations.
- Zombies will now have improved block breaking, meaning that they will only break blocks that have hardness level below 5 ( <= )
- The block breaking method is now more configurable with two methods that the player can use to change their block breaking radius and chance for it to break ( on tick )
- Fixed some more errors that occured when summoning the shielder entity.
Dependencies
Files
Rotted_1.20.1_1.0.5.jar(612.93 KiB) Primary Download
External resources
Project members
TheASEStefan
Owner
Technical information
License
MIT
Client side
required
Server side
required
Project ID