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[FORGE] [1.20.1] PuzzlesLib-v8.1.23

Changelog

Changelog

All notable changes to this project will be documented in this file.

The format is based on Keep a Changelog.

[v8.1.23-1.20.1] - 2024-09-09

Fixed

  • Fix DynamicPackResources providing an invalid pack when dynamic data generation fails

[v8.1.22-1.20.1] - 2024-08-26

Fixed

  • Fix item model display overrides being able to compute before models have been reloaded on Fabric

[v8.1.21-1.20.1] - 2024-06-26

Fixed

  • Fix PlayerInteractEvents$AttackBlock not firing for creative players on Fabric

[v8.1.20-1.20.1] - 2024-05-26

Fixed

  • Attempt to improve handling for missing child reload listeners during resource reloading

[v8.1.19-1.20.1] - 2024-05-09

Changed

  • Update mod list printing to better reflect child mod relations (backport from 1.20.4)

Fixed

  • Fix crash involving GatherPotentialSpawnsCallback when the ModernFix mod is installed on Forge

[v8.1.18-1.20.1] - 2024-03-20

Fixed

  • Fix LivingDeathCallback not running for players on Fabric

[v8.1.17-1.20.1] - 2024-02-16

Fixed

  • Fix item model overrides not applying on Forge

[v8.1.16-1.20.1] - 2024-02-01

Fixed

  • Fix crash when breaking crops with Farmer's Delight's sickle

[v8.1.15-1.20.1] - 2024-01-28

Fixed

  • Fix TagsUpdatedCallback & ServerLifecycleEvents.Starting not running on dedicated servers

[v8.1.14-1.20.1] - 2024-01-24

Changed

  • Delay event initialization to avoid being blamed for class loading errors

Fixed

  • Fix killing entities with custom damage sources not yielding any experience
  • Fix compatibility with Hephaestus by moving problematic code to the relevant mod, so only that one mod is incompatible until the issues is properly resolved on Hephaestus' end

[v8.1.13-1.20.1] - 2024-01-11

Fixed

  • Fixed unloading of a server config placed in a world's serverconfig directory failing and causing some processes to hang

[v8.1.12-1.20.1] - 2024-01-05

Fixed

  • Fixed missing ToolTypeHelper::isTrident method

[v8.1.11-1.20.1] - 2023-12-03

Fixed

  • Fixed anonymous network handlers allowing for duplicate ids

[v8.1.10-1.20.1] - 2023-12-03

Changed

  • Use string contexts for network handler ids instead of numeric

[v8.1.9-1.20.1] - 2023-11-19

Changed

  • Minor capability related code cleanup
  • Error messages from BlockConversionHelper now include more context

Fixed

  • Fixed RegistryEntryAddedCallback not being synchronized correctly

[v8.1.8-1.20.1] - 2023-11-07

Fixed

  • Implement a temporary workaround for screens crashing the game when opened with Controlify installed

[v8.1.7-1.20.1] - 2023-11-07

Added

  • Added ComponentHelper for converting various text instances back to Component
  • Added LivingEquipmentChangeCallback

Changed

  • Improve parity for BlockEvents.Break, LivingAttackCallback, and PlayerInteractEvents.AttackBlock between different mod loaders

Fixed

  • Ensure backwards compatibility of NetworkHandlerV3

[v8.1.6-1.20.1] - 2023-10-29

Changed

  • Moved methods for registering block and fluid render types to ClientAbstractions

Fixed

  • Fixed a crash with Forgified Fabric Api due to a faulty Mixin in ModelProvider

[v8.1.5-1.20.1] - 2023-10-29

Changed

  • Adjusted ModelEvents to work with ModernFix's dynamic resources

[v8.1.4-1.20.1] - 2023-10-28

Fixed

  • Fixed chunk events chunk type

[v8.1.3-1.20.1] - 2023-10-28

Changed

  • Disabled LivingEvents$Breathe and LivingEvents$Drown to be able to lower the required Forge version to 47.1.3
  • Added a way in DataProviderHelper to support legacy data providers
  • Refactored some parts of NetworkHandlerV3
  • Be more careful when firing RegistryEntryAddedCallback by introducing a lock and catching possible exceptions to avoid the whole registration process from failing
  • Ensure exceptions thrown during model events are caught and no longer crash the game

Fixed

  • Fixed dynamic data generation failing on Windows

[v8.1.2-1.20.1] - 2023-10-27

Fixed

  • Set required Forge version so that NeoForge is still supported

[v8.1.1-1.20.1] - 2023-10-26

Fixed

  • Fixed event classes possibly being loaded too early under some circumstances, resolves crashes on start-up when installed together with e.g. Stylish Effects
  • Fixed required Forge version being incorrectly set (47.2.0 is required now, not 47.1.0)
  • Fixed Puzzles Lib crashing the game on Forge when there are any unmet mod version requirements, preventing the Forge screen informing the user from showing

[v8.1.0-1.20.1] - 2023-10-26

  • Public release of all versions that have come after v8.0.24

Changed

  • Expanded AbstractModelProvider

[v8.0.41-1.20.1] - 2023-10-24

Added

  • Added common helper methods for obtaining RenderTypes
  • Added BlockConversionHelper from merging various block related utility methods

[v8.0.40-1.20.1] - 2023-10-23

Changed

  • Refined performance for new model events on Forge

[v8.0.39-1.20.1] - 2023-10-22

Added

  • Added ModifyUnbakedModel, ModifyBakedModel and AdditionalBakedModel for finer control over models based entirely on mod loader specific implementations
  • Added helper methods for setting BlockItem blocks

Changed

  • Providing the Minecraft instance is no longer required in ClientAbstractions
  • RegistryEntryAddedCallback now includes the current registry
  • Deprecated old model events

Fixed

  • Fixed RegistryEntryAddedCallback running too early on Forge, leading to problems with implementations relying on content registered during the event

[v8.0.38-1.20.1] - 2023-10-20

Added

  • Added GatherDebugTextEvents$Left and GatherDebugTextEvents$Right
  • Added LivingEvents$Breathe and LivingEvents$Drown
  • Added RegistryEntryAddedCallback
  • Added ServerChunkEvents$Watch and ServerChunkEvents$Unwatch

Changed

  • Allow for overriding global server configs when a local server config is present per world
  • Allow for creating common events that do not necessarily require a mod loader specific event to be implemented

Fixed

  • Fixed an error being logged on Quilt when unsuccessfully trying to access to Fabric internal field required for the biome modifications api
  • Fixed a crash when trying to deserialize invalid ResourceLocations provided by config entries

[v8.0.37-1.20.1] - 2023-10-04

Changed

  • No longer set ExistingFileHelper on data providers during Forge data generation
  • A few new null checks in AbstractLanguageProvider

[v8.0.36-1.20.1] - 2023-10-01

Changed

  • Reverted experimental changes to AbstractModelProvider

[v8.0.35-1.20.1] - 2023-09-29

Added

  • Added ForgeDataProviderContext$Factory to better support data generation on Forge

Changed

  • Some experimental changes to AbstractModelProvider to hopefully fix runtime on Forge mods
  • ConfigDataSet can now exclude entries by marking them with !

[v8.0.34-1.20.1] - 2023-09-28

Added

  • Added BlockEvents$Break and BlockEvents$DropExperience
  • Added TickingBlockEntity and TickingEntityBlock helper interfaces for creating ticking block entities without the need to use static ticker methods
  • Added AddToastCallback for handling client-side toasts
  • Added ScreenEvents$BeforeInitV2 and ScreenEvents$AfterInitV2 using type parameters for the screen instance
  • Added CommonAbstractions::createPackInfo
  • Added ModConstructor::onRegisterBlockInteractions for registering block conversions such as strippable logs or tillable dirt blocks
  • Added GrindstoneEvents$Update and GrindstoneEvents$Use
  • Added TypedTagFactory and BoundTagFactory for creating new TagKeys, tag keys have therefore been removed from the new RegistryManager
  • Added CombinedIngredients for creating more complex instances of Ingredient
  • Added ShapesHelper, mainly useful for rotating a VoxelShape to a given Direction
  • Added DynamicPackResources for generating resources via data providers at runtime
  • Added RegistryHelper for various vanilla registry related helper methods

Changed

  • The Puzzles Access Api mod is now bundled with Puzzles Lib
  • Overhauled data generation classes, moving and reworking them for the common project to be usable in the new DynamicPackResources
  • Refined AbstractModPackResources to better handle mod ids as well as allow for hiding a pack, a Forge exclusive feature
  • A mod providing biome modifications on Forge no longer needs to include its own biome modifier, the file is now automatically generated using a built-in data pack
  • Overhauled internal implementation of ItemAttributeModifiersCallback

Fixed

  • Fixed a class loading issue related to ItemModelDisplayOverrides and EventInvokerRegistry implementations
  • Fixed AbstractParticleDescriptionProvider not verifying the existence of used textures
  • Fixed an issue where the current game server wouldn't be properly stored on Fabric

[v8.0.33-1.20.1] - 2023-09-09

Changed

  • Reworked reload listener handling introduced in the last version to fix issues with mod loading getting stuck due to reload listeners that have not been properly completed
  • Changed handling of internal ids for multiple network handlers using the same namespace

[v8.0.32-1.20.1] - 2023-09-08

Added

  • Added ClientParticleTypes for registering fully client-side particle providers

Changed

  • ContentRegistrationFlags are now enabled via implementing BaseModConstructor::getContentRegistrationFlags
  • Fabric is now more strict in enforcing ContentRegistrationFlags even when not strictly required to improve parity with Forge
  • Greatly expanded upon ParticleProvidersContext to allow for more kinds of particle types to be registered
  • Overhauled ForwardingReloadListener to support forwarding a collection of PreparableReloadListener instances instead of just a single one
  • Refactored FabricReloadListener into a more general FabricReloadListenerHelper class

[v8.0.31-1.20.1] - 2023-09-07

Added

  • Add access widener for EntityRenderDispatcher#renderers on Fabric

[v8.0.30-1.20.1] - 2023-09-05

Added

  • Puzzles Lib now prints a list of all installed mods to the log on start-up in an effort to help diagnose issues when no crash-report has been generated or provided
  • This feature is only enabled on Forge, as Fabric Loader already does just that by default

Changed

  • Refactored some mod loader specific code related to mod list entries

Fixed

  • Fixed LivingDeathCallback only running on the server-side on Fabric

[v8.0.29-1.20.1] - 2023-09-05

Added

  • Added RenderLivingEvents

[v8.0.28-1.20.1] - 2023-09-04

Changed

  • Deprecated DistType, this includes some refactors in NetworkHandlerV2

Fixed

  • Fixed client-side interaction events potentially running after common interaction events on Fabric

[v8.0.27-1.20.1] - 2023-09-02

Added

  • Added a helper system for checking if a mod is installed on the server-side

[v8.0.26-1.20.1] - 2023-08-19

Added

  • Added a new separate RegistryManager that returns instances of Holder.Reference instead of our own RegistryReference implementation to be more inline with the vanilla registration system

[v8.0.25-1.20.1] - 2023-08-17

Added

  • Added InteractionInputEvents$AttackV2, InteractionInputEvents$Use and InteractionInputEvents$Pick
  • Added PlayerInteractEvents$AttackBlockV2 and PlayerInteractEvents$UseItemV2
  • Added a few new helper methods to ScreenHelper

Changed

  • Cleaned up small parts to the event system to reduce duplicate code
  • Revised implementation of all PlayerInteractEvents to match much more closely between Forge and Fabric
  • ServerEntityLevelEvents$LoadV2 now fires for all loaded entities, not just when they are loaded from chunk storage, but also when they are freshly spawned in

Fixed

  • Fixed brewing recipes not showing in some recipe viewer mods on Forge

[v8.0.24-1.20.1] - 2023-08-16

Changed

  • Reworked implementation of LivingDropsCallback on Fabric to make it less likely for loot modifications from other mods to completely break all loot for a mob

Fixed

  • Fixed ServiceProviderHelper not loading as early as it should
  • Removed debug code related to testing out new key binding features

[v8.0.23-1.20.1] - 2023-08-14

Added

  • Added CommonAbstractions::getMobSpawnType
  • Some refactors to ServerEntityLevelEvents, including the addition of ServerEntityLevelEvents$Spawn

Fixed

  • Fixed ConfigDataSet failing to dissolve when duplicate values are present

[v8.0.22-1.20.1] - 2023-08-14

Added

  • Added GatherPotentialSpawnsCallback
  • Added ServerEntityLevelEvents$LoadV2, ServerEntityLevelEvents$Load is now deprecated
  • Added CheckMobDespawnCallback
  • Added EntityRidingEvents$Start and EntityRidingEvents$Stop
  • Added CoreShadersContext to ClientModConstructor for registering built-in shaders
  • Added KeyActivationContext to helper with registering keybinds that only work when a screen is open or while playing (no screen is open)

Changed

  • Overhauled GameRulesFactory to add many convenient overloads, as well as cleaning up the Forge implementation
  • A few new methods in AbstractLanguageProvider for creative tabs and game rules
  • Adjusted ScreenTooltipFactory to no longer require a Font instance
  • Refactored KeyMappingsContext to require a KeyActivationContext instance
  • Reworked methods for registering new PoiTypes in RegistryManager to no longer require a custom PoiTypeBuilder instance
  • Migrate some internals on Fabric to Fabric Api's new model loading api

Fixed

  • Fixed ScreenTooltipFactory removing empty lines from tooltips

[v8.0.21-1.20.1] - 2023-08-12

Fixed

  • Fixed start-up crash when the Emojiful mod is installed

[v8.0.20-1.20.1] - 2023-08-12

Fixed

  • Fixed implementation errors in UseItemEvents.Tick on Fabric which would prevent successfully using items like bows and tridents

[v8.0.19-1.20.1] - 2023-08-11

Added

  • Added TagProviderExtension

[v8.0.18-1.20.1] - 2023-08-10

Added

  • Added GameRenderEvents.Before and GameRenderEvents.After
  • Added helper methods to ClientAbstractions for getting partialTick and SearchRegistry

Changed

  • Deprecated SearchRegistryContext

[v8.0.17-1.20.1] - 2023-08-04

Changed

  • Custom smithing upgrade recipes without a smithing template are now automatically turned into crafting recipes with the same items and functionality to be visible in recipe viewers like JEI without having to provide dedicated support

[v8.0.16-1.20.1] - 2023-08-01

Fixed

  • Fixed LivingHurtCallback not firing for players on Fabric
  • Fixed UseItemEvents$Tick always having a wrong useDuration value
  • Fixed PlayerInteractEvents$UseBlock and PlayerInteractEvents$UseItem not sending packets to the server for successful interactions if a result other than InteractionResult#SUCCESS is returned from the callback

[v8.0.15-1.20.1] - 2023-07-30

Fixed

  • Reworked ServerEntityLevelEvents$Load and ClientEntityLevelEvents$Load on Fabric to prevent a potential memory leak when trying to prevent an entity from loading in

[v8.0.14-1.20.1] - 2023-07-30

Fixed

  • Fixed an issue with the Sheets class accidentally being accessed too early, preventing modded materials such as wood types from registering correctly, which would lead to crashes when e.g. rendering signs

[v8.0.13-1.20.1] - 2023-07-26

Added

  • Added ScreenTooltipFactory

[v8.0.12-1.20.1] - 2023-07-23

Fixed

  • Fixed a crash when calling ModelEvents on Forge

[v8.0.11-1.20.1] - 2023-07-23

Added

  • Added RenderHighlightCallback
  • Added RenderLevelEvents

Changed

  • Shifted injection points for InventoryMobEffectsCallback to be compatible with the Just Enough Items mod on Fabric
  • Slightly changed some injection point shifts related to AnimalTameCallback

[v8.0.10-1.20.1] - 2023-07-15

Added

  • Added ScreenTooltipEvents.Render
  • Added two helper methods for getting mouseX and mouseY to ScreenHelper

[v8.0.9-1.20.1] - 2023-07-12

Added

  • Added RenderBlockOverlayCallback
  • Added FogEvents$Render and FogEvents$ComputeColor

Fixed

  • Fixed ModelEvents crashing on Fabric

[v8.0.8-1.20.1] - 2023-07-06

Changed

  • Migrate ModelEvents to common event system

[v8.0.7-1.20.1] - 2023-07-02

Fixed

  • Fixed a sound related crash on Fabric

[v8.0.6-1.20.1] - 2023-07-02

Fixed

  • Fixed new mod loading architecture not allowing for multiple config handlers per mod

[v8.0.5-1.20.1] - 2023-07-02

Fixed

  • Fixed a crash when rendering items on Fabric

[v8.0.4-1.20.1] - 2023-07-01

Changed

  • Once again invert ItemDisplayContexts when registering item model perspective overrides

[v8.0.3-1.20.1] - 2023-07-01

Added

  • Added LoadCompleteCallback

Changed

  • Internal changes to allow for more versatile mod loading
  • Separate item model perspective now use built-in features on Forge and longer require a core mod there

[v8.0.2-1.20.1] - 2023-06-29

Fixed

  • Re-upload to fix failed reobfuscation on Forge

[v8.0.1-1.20.1] - 2023-06-29

Added

  • Added DispenseBehaviorsContext

Changed

  • ModConstructor::onCommonSetup and ClientModConstructor::onClientSetup now always run deferred on Forge, eliminating the previous ModLifecycleContext argument

Fixed

  • A few possible java.util.ConcurrentModificationExceptions during start-up are now prevented by running setup tasks deferred on Forge

[v8.0.0-1.20.1] - 2023-06-25

  • Ported to Minecraft 1.20.1

Files

PuzzlesLib-v8.1.23-1.20.1-Forge.jar(978.74 KiB) Primary Download

External resources


Project members

Fuzs

Owner


Technical information

License
MPL-2.0
Client side
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Server side
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Project ID