Changelog
Torch Fire Config is no longer a boolean, but an integer. Its now a percent chance of setting entities on fire, with 0 disabling the mechanic.
- The time an entity is set on fire by being punched with a torch is now configurable
- Increased default value of "minMobArrowAmount" to 16 and "extraMobArrowAmount" to 48.
- Ghasts are now actually incorporeal as Mojang keeps describing them.
- Being 3 blocks around lava will set entities on fire due to convection.
- If a Drowned is out of water, and rain, and is in a hot biome, they will convert into regular Zombies after a short amount of time.
- Drowned will instantly extinguish themselves from fire as they are constantly wet.
- Naming a wolf "Princess" or "Cupcake" will cause them to be hostile towards children.
- Endermen are no longer racist against players and will now attack any mob, that's not another Enderman or wearing a Carved Pumpkin on their head, that stares at their eyes.
Files
polars_mad_tweaks-1.20-1.3.jar(317.08 KiB) Primary Download
External resources
Project members
Polarice3
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Technical information
License
MIT
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required
Server side
required
Project ID