Changelog
- Added two new configuration options
- 'Experience Cap'
- Is 'True' or 'False'
- Determines whether or not Gravestones have the 100 XP points storage limit that deaths have in Vanilla
- This mechanic is the reason for seeming to always leave behind seven-and-a-bit levels after death in vanilla
- 'Experience Kept'
- Is 'All', 'Three Quarters', 'Two Thirds', 'Half', 'One Third', 'One Quarter', or 'Vanilla'
- Determines what percentage of experience is kept after death, in case you feel XP storage is unbalanced
- 'Vanilla' makes it use the vanilla algorithm of leaving behind
7 * experience level
XP points. For reference, 7 XP points is the amount needed to get from level 0 to level 1
- 'Experience Cap'
- Fix gravestones sometimes being unopenable despite saying that you are the owner
- This could occur if the player crashed after dying, logged off after dying, and possibly in other situations
- Fix gravestones being damaged multiple times after death if placed in the same position as a previous gravestone
- Fix inconsistent capitalization of configuration names
- Fix /gravestones command outputting missing spaces and having incorrectly placed commas
Dependencies
Files
gravestones-1.0.8.jar(90.52 KiB) Primary Download
External resources
Project members
Pneumono_
Owner
Technical information
License
MIT
Client side
required
Server side
required
Project ID