Changelog
##New Features:* Updated mod icon
- Updated armor stand item render: it will now display the player's head for the given armor stand by default (temporarily Fabric only)
- Improved determination of which texture should be used for the stand
- Removed support for 1.21.1
##Technical New Features* Added a new special model pas:armor_stand
- The model has a
stateparameter, where you need to specify the state of the body parts:head,body,left_arm,right_arm,left_leg, andright_leg - Each body part has a
rotation(a list of 3 numbers), which you can use to set the part's rotation, andmode, which determines the display behavior of the body part. - There are 4 display modes:
dynamic: the model for the body part will be automatically selected based on whether a skin is loaded or notoriginal: this part will be displayed as an armor stand regardlessinvisible: this part will not be displayedplayer: the body part will be a player regardless
- You can find more details on how to work with this model by looking at the built-in resource packs or in Player Pickaxes
Dependencies
Files
pas-0.9.0-FBR-1.21.8.jar(401.64 KiB) Primary Download
External resources
Project members

ShlakoBlock

Ramochnick
Owner

Danyusha
Developer
Technical information
License
MIT
Client side
required
Server side
unsupported
Project ID




