Changelog
This release fixes a data loss bug present in 0.7.1 and 0.7.0.
Bug Fix
- Fixed a concurrency issue that could lead to lightmaps being discarded upon reloading chunks (#49). The fix will only prevent new glitches but will not repair already existing ones. If upgrading an already corrupted world to 0.7.2, you need to erase the light cache once, see the note on MC-142134 for complete instructions.
Change
- Mark
Starlight
as incompatible. Having bothPhosphor
andStarlight
installed will now lead to a crash instead of loading the game normally and causing unexpected logic errors later on.Phosphor
andStarlight
were always incompatible and will always be, as they reimplement the lighting engine to a certain extent, hence modifying the same code in conflicting ways. With this change the game simply shuts down gracefully instead of causing undefined behavior.
Files
phosphor-fabric-mc1.16.3-0.7.2+build.12.jar(89.19 KiB) Primary Download
External resources
Project members
jellysquid3
Owner
PhiPro95
Member
Technical information
License
LGPL-3.0-only
Client side
optional
Server side
optional
Project ID