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Phosphor

Phosphor

Mod

No-compromises lighting engine optimization mod

Client or server OptimizationUtility

602.2k downloads
2,871 followers
Phosphor has been archived. Phosphor will not receive any further updates unless the author decides to unarchive the project.

Phosphor 0.7.2 for Minecraft 1.16.2+

Changelog

This release fixes a data loss bug present in 0.7.1 and 0.7.0.

Bug Fix

  • Fixed a concurrency issue that could lead to lightmaps being discarded upon reloading chunks (#49). The fix will only prevent new glitches but will not repair already existing ones. If upgrading an already corrupted world to 0.7.2, you need to erase the light cache once, see the note on MC-142134 for complete instructions.

Change

  • Mark Starlight as incompatible. Having both Phosphor and Starlight installed will now lead to a crash instead of loading the game normally and causing unexpected logic errors later on. Phosphor and Starlight were always incompatible and will always be, as they reimplement the lighting engine to a certain extent, hence modifying the same code in conflicting ways. With this change the game simply shuts down gracefully instead of causing undefined behavior.

Files

phosphor-fabric-mc1.16.3-0.7.2+build.12.jar(89.19 KiB) Primary Download

External resources


Project members

jellysquid3

Owner

PhiPro95

Member


Technical information

License
LGPL-3.0-only
Client side
optional
Server side
optional
Project ID