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2.2.2+1.19

Changelog

Changes:

  • Improved miss feedback for rescue, similar to blink
  • Ported to 1.18.2, with the following caveats:
    • Frenzy is massively simplified to just give a damage bonus and restore blood when attacking valid targets
      • Raised bonus damage to 2.5 hearts and went harder on the FX to sell this
      • The simplification is interesting - might look at exploring making proper frenzy more like this (with a stacking buff for getting blood when blood is full) and cutting out the feed action.
    • Nightstalker's frenzy target glow is now always on in the dark
    • Osmoregulation is removed
    • Brace uses movement speed, causing an annoying FOV change
    • Rappel is hacked together using pehkui, messing with creative/spectator and probably causing inconsistencies compared to its proper counterpart
    • Max/Min damage modifiers (carefree, brace) no longer function - though death prevention still works.
  • Fixed missing particles in 1.21 (command syntax changes)
  • Fix blink missing in water not resetting the cooldown on 1.21

Changelog: https://github.com/sisby-folk/origins-minus/releases/tag/v2.2.2+1.19

Files

origins-minus-2.2.2+1.19.jar(133.03 KiB) Primary Download

External resources


Project members

sisby-folk

Co-Authors

GardenSystem

Designers


Technical information

License
LGPL-3.0-only
Client side
required
Server side
required
Project ID