Changelog
- Added accessory rendering API
- Added multiple in game commands
- Switched to menu/screen injection and added creative accessory inventory
- Allowed accessories to be equipped by any living entity
- Added initial localisation for Spanish, Italian, Dutch, Russian and Ukrainian
- Added a button to flip the player model in the inventory
- Added a config screen for Forge
- Heavily optimised many parts of the mod
- Supported dispensing accessories onto entities
- Added built-in screen support for JEI
- Added an edit extension UI screen
- Removed deprecated methods
- Added accessory types applying attribute modifiers
- Cleaned up code internally a lot
- Fixed a few minor bugs
- Added a fallback "ohmega:none" accessory type
- Added a one-time Crowdin translation toast on world join
- General quality of life improvements
- Added multi-tagged accessory type fallback
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Swackyy
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ARR
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