Changelog
2.2.3
- Add Apple Fruit Decorator to Orchard Trees
- Make AttachedToLeavesDecorators private
- Fix Fruit Blocks not Generating on Fruit Leaves
- Update Ukrainian Language File
- Remove Bonemeal interactions between Fruit Leaves and Fruit Block
- Make Fruit Leaves only valid bonemeal targets when there is air below the block
- Make it so Flowering Leaves can't be bonemealed if placed by player
- Give BWGFruitBlock a Codec
2.2.2
- Remove unneeded BWGPumpkin Class
- Use Simpler Code for ManOWar Texture Location
- Fix Soul Torch Recipe with Soul Fruit overwriting Vanilla Recipe
- Decrease Yucca and Baobab Tree NBTTemplates File Size
- Rename Baobab tree files to match the tree name
2.2.1
- Match Pale jack o’lantern Light Level to Soul Fruit block light level
- Fix Fruit Block/Leaves Crash
- Decrease Bush nbt template file size
- Remove some Duplicate Language Keys from German Language File
- Prevent Enderman from Angering when player is wearing Pale Carved Pumpkin
- Allow Vanishing Enchantment on Pale Carved Pumpkin
2.2.0 SpookTober Update -> https://github.com/Potion-Studios/Oh-The-Biomes-Weve-Gone/discussions/149
New Features:
- Add Spirit Wood Set
- Add Pale Mud, Packed, and Bricks
- Add Fluorescent Cattails
- Add GlowCane and Glowcane powder
- Add Soul Fruit, Glow Bottles, Pale Pumpkins
- Add Pale Pumpkin Warden Variant
- Add Pale Bog Biome
- Add Bog Trial Structure
Fixes, Improvements and Other Changes:
- Optimize Crag Garden and Basalt Barrera Generation
- Move from using ID in Fruitblock for Leaves to using Supplier of the Leaves Block
- Increase Pumpkin Generation in Pumpkin Valley Biome
- Update German Language Translations
- Add Pixie Club Music Disc to Forgotten Village House and Temple Chest Pools
2.1.5
- Fix and Add Missing Mossy Red Rock and Mossy Stone Recipes
- Add Missing Foragers Table Recipe
- Use Common Dyes Tags for Colored Sand Recipes
- Add Stripped Woods and Logs to new Tags (Added in NeoForge 21.1.71 and Fabric API 0.106.0)
- Override getShadowRadius in Entity Renderers instead of using render method
- Make Entity Model Classes Package-Private, remove pointless override of getAnimation Method
- Move PoseStack Scaling into preRender Method
- Decrease Pumpkin Warden Shadow Radius
- Fix Incompatibility with William Wythers' Overhauled Overworld/Expanded Ecosphere
- Remove SeaGrass Normal from Lush Stacks as SeaGrass Warm is the same feature but more common
2.1.4 (Forge Only)
- Require Forge 52.0.20 as a minimum due to the addition of new Forge tags and implementation of Common Tags
- Remove unneeded Forge Specific Mixin json
- Remove NeoForge Tags and other Data from Forge Jar
2.1.3 (Fabric & Forge Only)
- Fix BWG Hanging Signs Crashing When placed
2.1.2
- Fix Peat Fuel having wrong burn value on NeoForge
- Decrease Mushroom Canopy and Trunk File Sizes
- Add Pies to new #c:pie tag
- Remove Extra Patch Grass Badlands from Bayou
- Fix being able to have more than 1 bwg boat in a stack
- Adjust Boat with Chest Lang to match Vanilla conventions
- Fix Overgrown Stone and Dacite not spreading
2.1.1-Beta (NeoForge Only)
- Move NeoForge Compostables and Fuels to Datamap
- Fixes Compostables not working on NeoForge
2.1.0-Beta
- Fix incompat with William Wythers' Expanded Ecosphere
- Fix Sakura Grove Order Cycle crash (Fixes Incompats with Cliff Tree)
- Fix BWG Ice missing from Mineable with Pickaxe Tag
- Add BWG Logs to Overworld Natural Logs Block Tag
- Fix Forge Block and Item Tags being in wrong directory
- Add Quicksand Damage type to NeoForge IS_ENVIRONMENT Damage Type Tag
- Fix JukeBox Song having wrong language key
- Add BWG Food to Common Food Item Tag
- Add Oddion Bulb to Crops tags
- Add Lush Farmland to NeoForge Villager Farmland Tags to allow villagers to plant on it
2.0.4-Beta
- Revert Fix Incompatibility with Slayers Beasts. -> Causes incompat with Terralith
2.0.3-Beta
- Fix BWG Chest Boats not Saving Data
- Fix Incompatibility with Slayers Beasts
- Return ResourceKey<CreativeModeTab> for our tabs
- Remove unused Tree NBTS, Refactor White Mangrove trees into folder
2.0.2-Beta
- Fix Colored Sand Recipes using colored sand instead of normal sand
- Update Skyris Village Forage, and Small Houses to non-legacy, add Custom Structure Processors
Dependencies
Files
Oh-The-Biomes-Weve-Gone-Forge-2.2.3.jar(35.12 MiB) Primary Download
External resources
Project members
Potion Studios
Technical information
License
ARR
Client side
required
Server side
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Project ID