Changelog
- Update to 1.19.4
- Filter music/event by identifiers (translated by default). Some flags can be added to enhance searching.
- <str1> <str2> will search for ids having strings <str1> or <str2> etc.
- /and <str1> <str2> will search for ids having strings <str1> and <str2> etc.
- @<str> will search for ids that contains <str> in their namespace (useful for datapacks)
- #<str> will search for ids that contains <str> in their path
- $<str> will search for raw ids instead of translated ids (<raw> = <namespace>:<path>)
- !<str> will search for ids having string <str> case-sensitive.
- Change description when no music is playing
- Added possibility to print remaining time before next music
- Fixed GUI panels warnings
- Fixed music being overridden, causing no music in the end
- Remove option panel and moved save button to config panel
- Added random music delay option
- If Off, delay between music is fixed to your configuration X
- If On, it is random between [X / 2 ; X]
- Added option to not fallback on default game music. If you want creepy biomes without music, you now can.
Dependencies
Files
music_control-1.6.1+1.19.4.jar(1.37 MiB) Primary Download
External resources
Project members
Pardys
Owner
Technical information
License
MIT
Client side
required
Server side
unsupported
Project ID