nineMinecraft is a joke site.
nineMinecraft is in no way affiliated with Modrinth or 9minecraft. (And frankly, who wants to be affiliated with the latter?)

Midnight Madness 1.7

Changelog

In the "Demonic Era" update:

Demons:

  • General:
    • All demons are now identified as undead.
    • Added "Battle Mode" mechanic:
      • Allows demons with abilities to use them only when in battle.
      • Turns on when the demon takes damage.
      • Turns off 2 minutes after last damage was taken.
  • 1 new demonic boss - Demon King:
    • Has 1000 health, 20 armor, 36 attack damage.
    • Lives in his castle in the Underworld.
    • Has 4 active abilities:
      • "Lord of Death" - Demon King summons demons and armored Wither Skeletons to fight for him.
      • "Eternal Chaos" - Demon King buffs all demons in 27 block radius.
      • "Heart of the Underworld" - Demon King calls out to the Underworld and heals himself and all demons in 30 block radius. Demon King doesn't use the ability outside of the Underworld.
      • "Withering Horror" - Demon King summons the Wither.
    • Has 3 stages which define what abilities he can use:
      • 1st stage(800 and more health) - only "Lord of Death" ability.
      • 2nd stage(300-800 health) - "Lord of Death" and "Eternal Chaos" abilities.
      • 3rd stage(50-300 health) - "Withering Horror" and "Heart of the Underworld" abilities.
    • Has passive Fear aura as well.
  • Dark Wolf:
    • Decreased minimum light level required for spawn from 9 to 7.
  • Fallen King:
    • Added missing spawn restrictions(Thanks Zhyrux).
  • Hanged Man:
    • Updated all animations.
    • Decreased movement speed from 0.45 to 0.42.
  • Imitator:
    • Added missing spawn restrictions(Thanks Zhyrux).
  • Reaper:
    • Changed step height to 1.2 blocks.
  • Skeleton King:
    • Changed step height to 3 blocks.
    • Decreased movement speed from 0.66 to 0.63.
    • Added chat messages(can be disabled in config).
    • Added new ability - "Call of the Skeleton King":
      • Passive aura, applies new "Call of the Skeleton King" effect on all entities in 18 block radius.
      • If a human being dies with this effect, a Skeleton(80%) or Wither Skeleton(20%) will spawn on its place.
    • Updated "Champion's Subordinates" ability: now spawns 8 skeletons instead of 9, improved procedure.
  • Underworld Guardian:
    • Updated "Ground Shake" ability:
      • Minimal possible damage changed to 6.
      • Changed damage range to 25.
      • Now deals 6 more damage every 5 blocks closer to the Underworld Guardian(6 damage at 25 block range, 12 at 20, 18 at 15 etc.).
    • Changed step height to 2.4 blocks.
    • Disabled attack animation(Underworld Guardian now stomps the target instead of punching).
  • Underworld Horror:
    • Changed step height to 1.6 blocks.

Structures:

  • 1 new structure - Demon King's Castle:
    • Spawns in the Underworld, Underworld Wastelands biome.
    • Rare, 1 structure in 124 chunks.
    • Contains spawners of demons and chests full of loot.
    • Also contains a boss to fight - the Demon King himself!
    • Often gets cut off on one side because of how MCreator and Minecraft work with large structures, I'm still trying to fix this.
  • Arena:
    • Structure removed.
  • Necropolis:
    • Removed unnecessary blocks inside the structure.

Items:

  • Added 1 new Strange Note that will help the player to understand that the Demon King is tired of waiting.
  • Added 1 new Necronomicon Page(Demonic Bosses, page 3).
  • Horrifying/Dragon Souls are now immune to fire.
  • Midnight Necronomicon:
    • Added new information.
    • Rewritten all Demonic Bosses' pages. The lore has slightly changed.
    • Text fixes and corrections for some pages.

Armory & Tools:

  • 1 new sword - Awakened Eternal Devourer:
    • Has 32 damage, 6666 durability, 28 enchantability.
    • Has 100% chance to extract soul from killed entity.
    • Has active ability - "Soul Hunger": for 10 seconds Awakened Eternal Devourer consumes every soul it extracts and heals the owner with it. Cooldown: 60 seconds, health on kill: 20% of target's maximum health.
    • Disables soul drop when the "Soul Hunger" is active.
  • 1 new armor part - Awakened Dark Crown:
    • Has a curse that previously belonged to the Dark Crown(Unchanged).
    • Prevents souls from escaping the wearer's inventory.
    • Makes wearer fearless as well.
  • Rebalanced Cursed swords.
  • 24 new Cursed tools: Netherite and Demonic Pickaxes, Axes, Shovels and Hoes cursed with all possible types of souls.
  • 4 new Broken tools: Pickaxe, Axe, Shovel, Hoe. Can be obtained the same way as Broken Sword(by performing nonexistent ritual with Netherite tool).
  • Dark Crown:
    • No longer prevents souls from escaping the wearer's inventory.
    • No longer curses the wearer.
    • Increased durability.
    • Changed enchantability.
  • Increased Demonic Armor enchantability from 9 to 17.
  • Changed amount of Souls needed to create Soul-Cursed tools from 13 to 9.

Advancements:

  • 4 new advancements:
    • The Revenge of Humanity(Defeat the Demon King).
    • Grim Fate(Defeat the Skeleton King using Awakened Eternal Devourer).
    • Horrifying Harvest(Curse the Demonic Hoe with Horrifying Soul).
    • The One True King(Equip the Awakened Dark Crown and the Awakened Eternal Devourer at the same time).

Other:

  • Improved soul drop system.
  • Added config option to enable/disable full moon power-up for demons(Midnight Madness Configuration).
  • Decreased the default chance of Souls leaving from 0,005 to 0,004(from 0,009 to 0,008 during Soul Harvest).
  • Decreased the default chance of Dark Souls leaving during Soul Harvest from 0,007 to 0,006.
  • Added new "Armory & Tools" creative tab.
  • Fixed Cursed Altar consuming more souls than needed(Soul Energy mechanic).
  • Updated JEI info for certain items.
  • Updated ???'s chat messages, added new, cleared unused.
  • Suspicious Stew made from Fearflower now gives Fear instead of Wither.
  • Fearflower now works like Wither Rose: it applies Fear for 3 seconds to any entity that passes through it. And a lot of other small changes and fixes.

Enjoy the demonic era, mortals! I'll go back to my necronomicon...

Dependencies

Files

[1.19.4]MidnightMadness-1.7.jar(8.57 MiB) Primary Download

External resources


Project members

kotishe666

Owner


Technical information

License
ARR
Client side
required
Server side
required
Project ID