Changelog
<???> Greetings, mortals and everyone who reads this! This update is tied to 1 year anniversary of Midnight Madness' demons invading and terrorising Minecraft world! So, any of you, who install this update, will receive a gift upon entering any Minecraft world. But don't leave it for later! After 13th April, 2024 there will be no more gift for you!HA HA HA!
<kotishe666> You're right, horrifying gentleman. Install the update and reveal, why is this gift called corrupted... Anyway, I thank all of you for playing and supporting the mod through this year. Its been a long and difficult ride, and this is not the end...Nooo...Further - more. I still have a lot of plans for this wonderful, yet terrifying world, which becomes more and more dark with every new update. Also, I heard Skeleton King has some plans for you too!...Who knows what his mind is up to...
In the "Rise of the Full Moon" update:
Demons:
- 1 new full moon demon - Imitator:
- Has 60 health, 4 armor, 8 attack damage.
- Imitates sounds of 13 Minecraft mobs, chooses the mob to imitate upon spawning. In future may also evolve to imitate sounds of mobs from other mods.
- List of mobs this demon can imitate: find it out yourself.
- Drop: 13 xp, 1 Dark Essence(100%).
- General:
- All demons are now immune to Fear.
- Regular demons now gain Strength lvl 2 and Resistance lvl 1 during the full moon nights.
- Dark Wolf:
- Slightly decreased spawn rate and density.
- Decreased attack damage from 8 to 6.
- Soul Weaver:
- Slightly decreased spawn density.
- Reaper:
- Decreased attack damage from 11 to 9.
- Now applies Wither lvl 2 for ~5-6 seconds on attack, affects only human beings(Reaper's Scythe passive ability).
- Skeleton King:
- Now gains Resistance lvl 5 while spawning.
- Updated Eternal Devourer model.
- Improved ability "Immortal Power"(2nd ability):
- Skeleton King now casts it 10 seconds after his health went below 300.
- Cooldown of ability now starts the moment Skeleton King's health went below 300.
- Decreased cooldown.
- Underworld Guardian:
- Now gains Resistance lvl 5 while spawning.
Structures:
- 1 new structure - Demonic Forge:
- Can be found in The Underworld, Underworld Wastelands biome.
- Contains 3 chests with useful demonic loot.
Items:
- 2 new items:
- Corrupted Gift.
- Strange Note:
- Contains a tip to help with mod's exploration, describing the way to obtain Midnight Necronomicon.
- Is given to player in 2 scenarios: 1)When the Soul Harvest ends. 2)When player wakes up after the full moon night.
- Won't be given to player if they have the "Demonic Encyclopedia" advancement.
- Midnight Necronomicon:
- Added new information.
- Added page numeration.
- Fixed text mess in Resources, page 2.
Armor, tools and weapons:
- 1 new weapon - Reaper's Scythe:
- 9 attack damage, 1.3 attack speed.
- Applies Wither lvl 2 on hit, affects only human beings.
- Drops from Reapers, just like Bow drops from Skeletons.
- Can also be found in Demonic Forges.
- Can be repaired with Demonium.
- Necromancer's Staff:
- Decreased cooldown.
Advancements:
- 1 new advancement:
- Full Moon Hunter: Kill 13 full moon demons during one full moon night.
Other:
- Added integration with JEI, which includes information tips for some mod items/tools/weapons.
- Added integration with Nonexistent+.
- Added integration with Born in Chaos.
- Added new configuration file, which determines compatibility settings(Midnight Madness Compatibility).
- Improved Fear and Fearlessness effects mechanics.
- Added Fear potion. Can be brewed from Fearflower.
- Wandering Trader is now considered human being. And some other minor changes and fixes.
Thank you for 100,000 downloads on CurseForge!
The Demonic Era is coming...
Dependencies
Files
External resources
Project members
kotishe666
Owner