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Midnight Madness 1.3.4

Changelog

In this update:

  • Removed The Underworld due to partial end of support for Minecraft 1.18.2.
  • Removed /enterunderworld command.
  • Improved the escape mechanic for all types of souls.
  • Updated Fiend's spawn sound to play only when the Dark Soul escapes the player.
  • Updated Underworld Horror's texture and idle animation.
  • Underworld Horror is now immune to wither and potion effects.
  • Increased Underworld Guardian's "Ground Shake" ability damage.
  • Updated Necromancer's loot table.
  • Fixed issues with Demonic Sword(Cursed with Horrifying Soul).
  • Updated properties of the Necromancer's Staff: reduced projectile power, damage and knockback. Decreased cooldown.
  • Slightly increased Demonic Armor durability.
  • Demonic Ores can now be smelted using the Blast Furnace.
  • Updated Necropolis' chest loot table.
  • Updated Soul Crystal recipe.
  • Updated texture of Infernal Soil.
  • Updated texture and description of the Infernal Core.
  • Underworld Guardian is now unable to cast "Ground Shake" ability if he has 50 health or lower.
  • Fixed demons dropping xp twice.
  • Updated Skeleton King and Underworld Guardian to drop the loot after death animation.
  • Improved the look of ritual recipes pages of Midnight Necronomicon.

Dependencies

Files

[1.18.2]MidnightMadness-1.3.4.jar(5.12 MiB) Primary Download

External resources


Project members

kotishe666

Owner


Technical information

License
ARR
Client side
required
Server side
required
Project ID