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Metabolism 1.20.1-1.3.0

Changelog

[1.3.0] (Minecraft 1.20.1)

Metabolization

  • Metabolization will generate the resource being drained, if there's less of it than the other.
  • Otherwise warmth will always be generated if not maxed(20)

Metabolites

  • Metabolites can now specify a modifier object
  • Modifiers can change stack size, ability to be eaten when full, and fast eating
  • Stews and soup are stackable up to 16
  • Cakes have metabolite data and can stack up to 64
  • Cookies are always eatable

Other changes

  • Nerfed some environment effects, reduced resource drain to 80%
  • Campfires give cold resistance, soul campfires give heat resistance
  • Soul sand & soil are considered cold blocks
  • Some changes to food values (more changes coming next version)

Files

metabolism-1.20.1-1.3.0.jar(122.92 KiB) Primary Download

External resources


Project members

lilypuree

Owner


Technical information

License
MIT
Client side
required
Server side
required
Project ID