Changelog
[1.3.0] (Minecraft 1.20.1)
Metabolization
- Metabolization will generate the resource being drained, if there's less of it than the other.
- Otherwise warmth will always be generated if not maxed(20)
Metabolites
- Metabolites can now specify a modifier object
- Modifiers can change stack size, ability to be eaten when full, and fast eating
- Stews and soup are stackable up to 16
- Cakes have metabolite data and can stack up to 64
- Cookies are always eatable
Other changes
- Nerfed some environment effects, reduced resource drain to 80%
- Campfires give cold resistance, soul campfires give heat resistance
- Soul sand & soil are considered cold blocks
- Some changes to food values (more changes coming next version)
Files
metabolism-1.20.1-1.3.0.jar(122.92 KiB) Primary Download
External resources
Project members
lilypuree
Owner
Technical information
License
MIT
Client side
required
Server side
required
Project ID