Changelog
Perspective 1.3.0-alpha.3 for 24w03a/b
This update adds support for logarithmic zoom, and scaling when zoomed for mouse movement, view bobbing, and damage tilt scaling.
Please Note: Perspective will remember your config options when updating, so if you want to check out some of these new features, you may need to (re)set these using the config. (You can access this via Mod Menu or in-game using the Open Config keybinding - by default this is set to [END].)
Changelog
- Config Version updated to
16
.- Renamed
zoom_camera_mode
config option tozoom_scale_mode
.- Removed
spyglass
config value. - Added
scaled
config value.- This option scales mouse movement, view bobbing, and damage tilt when zooming.
- Removed
- Added
zoom_type
config option withlogarithmic
andlinear
config values.- The default value is set to
logarithmic
. - To use the previous functionality, set this to
linear
.
- The default value is set to
- Updated
zoom_level
default value to40
. - Updated
zoom_scale_mode
default value toscaled
. - Resetting the config to default will now enable shaders if the default is set to true.
- Renamed
- Updated Zoom.
- Added
logarithmic
zoom scaling. - Mouse Movement, Damage Tilt, and View Bobbing are scaled when Zoom Mode is set to
Scaled
. - Mouse Scroll Sensitivity is now properly accounted for.
- Added
- Super Secret Settings Config Screen now has a dedicated shader list button.
- The shader button has been reverted to cycle shaders.
- Pressing [ESC] on the Config Screen will now go back a page if not on page 1.
- Souper Secret Settings' shader dataloader layout will now load from any namespace.
- For example, shaders listed in
/assets/your_namespace/shaders.json
will now also get registered, not just/assets/souper_secret_settings/shaders.json
.- This matches the behaviour of Perspective's shader dataloader layout.
- This update also adds support for "replace".
- When inside a namespace, all shaders in that namespace currently registered will be removed.
- When outside the namespacelist, all shaders no matter the namespace will be removed.
- For example, shaders listed in
- Added
Perspective: Developer Config
Resource Pack.- This resource pack changes the default config options to MCLegoMan's choices and is disabled by default.
- Updated
Perspective: Default
Resource Pack.- Added
perspective:golden
shader.- This shader combines
minecraft:blobs2
withminecraft:color_convolve
making the colours gold.
- This shader combines
- Added
Development Build
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Dependencies
Files
perspective-1.3.0-alpha.3+1.20.5.jar(1.24 MiB) Primary Download
External resources
Project members
MCLegoMan
Lead Developer
Nettakrim
Contributor
Technical information
License
LGPL-3.0-or-later
Client side
required
Server side
unsupported
Project ID