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[24w03a/b] Perspective 1.3.0-alpha.3

Changelog

Perspective 1.3.0-alpha.3 for 24w03a/b

This update adds support for logarithmic zoom, and scaling when zoomed for mouse movement, view bobbing, and damage tilt scaling.

Please Note: Perspective will remember your config options when updating, so if you want to check out some of these new features, you may need to (re)set these using the config. (You can access this via Mod Menu or in-game using the Open Config keybinding - by default this is set to [END].)

Changelog

  • Config Version updated to 16.
    • Renamed zoom_camera_mode config option to zoom_scale_mode.
      • Removed spyglass config value.
      • Added scaled config value.
        • This option scales mouse movement, view bobbing, and damage tilt when zooming.
    • Added zoom_type config option with logarithmic and linear config values.
      • The default value is set to logarithmic.
      • To use the previous functionality, set this to linear.
    • Updated zoom_level default value to 40.
    • Updated zoom_scale_mode default value to scaled.
    • Resetting the config to default will now enable shaders if the default is set to true.
  • Updated Zoom.
    • Added logarithmic zoom scaling.
    • Mouse Movement, Damage Tilt, and View Bobbing are scaled when Zoom Mode is set to Scaled.
    • Mouse Scroll Sensitivity is now properly accounted for.
  • Super Secret Settings Config Screen now has a dedicated shader list button.
    • The shader button has been reverted to cycle shaders.
  • Pressing [ESC] on the Config Screen will now go back a page if not on page 1.
  • Souper Secret Settings' shader dataloader layout will now load from any namespace.
    • For example, shaders listed in /assets/your_namespace/shaders.json will now also get registered, not just /assets/souper_secret_settings/shaders.json.
      • This matches the behaviour of Perspective's shader dataloader layout.
    • This update also adds support for "replace".
      • When inside a namespace, all shaders in that namespace currently registered will be removed.
      • When outside the namespacelist, all shaders no matter the namespace will be removed.
  • Added Perspective: Developer Config Resource Pack.
    • This resource pack changes the default config options to MCLegoMan's choices and is disabled by default.
  • Updated Perspective: Default Resource Pack.
    • Added perspective:golden shader.
      • This shader combines minecraft:blobs2 with minecraft:color_convolve making the colours gold.

Development Build

Please help us improve by submitting bug reports if you encounter any issues.

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Files

perspective-1.3.0-alpha.3+1.20.5.jar(1.24 MiB) Primary Download

External resources


Project members

MCLegoMan

Lead Developer

Nettakrim

Contributor


Technical information

License
LGPL-3.0-or-later
Client side
required
Server side
unsupported
Project ID