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Lychee

Lychee

Mod

Define in-world crafting & interactions using JSON recipes. item interaction, burning, touching fluid, anvil, crushing, lightning, exploding...

Client and server Game MechanicsLibraryUtility

33.0k downloads
52 followers

Changelog

3.15.3

  • improve: drop_item now does not spawn item entity with random offset
  • improve: skip some validation for ghost recipes

3.15.2

  • fix: use air ingredient & remove main hand check since MC will invoke off hand if main hand is pass (#80)

3.15.1

  • fix: using srg name for lambda$finalizeExplosion$0 that mixin refmap can't generate

3.15.0

  • fix: sync the 1.20 forge for drop correctly (#65)
  • fix: entity tag creation
  • chore: removing debug fox entry
  • chore: using clearFire instead of set remaining directly
  • feat: added two tags for entities surviving in lighting bolt
  • fix: actions in if action are executed in a reverse order
  • Merge pull request #64 from SettingDust/1.19.2-forge
  • fix: modify the mixin point to work
  • fix: chance condition in dripstone recipes may be executed twice
  • chore: able to import project without tokens
  • fix: cannot place block in block exploding recipes
  • fix: item duplication in the last commit

3.14.3

  • fix: droppers also place falling blocks (#59)

3.14.1

  • fix: crash with REI (#54)

3.14.0

  • vanilla recipes 2
  • fix: interaction result is not correctly applied
  • feat: execute action cancel repeating
  • vanilla recipes

3.13.3

  • fix: interaction recipes not working

3.13.2

  • fix: bugs. now you can look up by block input in REI

Files

Lychee-1.19.2-forge-3.15.3.jar(667.16 KiB) Primary Download

External resources


Project members

Snownee

Owner


Technical information

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