Changelog
Added
-
Enum config option to specify how player entity normally rotate:
normal_rotate_mode
enum values:
- Interest point
- Camera crosshair
- Parallel with camera
- None
-
Allow disabling view bobbing in third person
- config option:
disable_third_person_bob_view
- config option:
Removed
- Replace multiple config options with one enum type option
player_rotate_to_interest_point
player_rotate_with_camera_when_not_aiming
rotate_to_moving_direction
Fixed
- Fov mixin incorrect
- Player entity rotation incorrect when enter third person
Compatibility
- Basically compatible with Valkyrien Skies if you set option Normal rotate mode to Camera crosshair
Dependencies
Files
leawind_third_person-v2.2.0-beta.3-mc1.20-1.20.1-forge.jar(346.28 KiB) Primary Download
External resources
Project members
leawind
Owner
Technical information
License
MIT
Client side
required
Server side
unsupported
Project ID