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Leawind's Third Person

Leawind's Third Person

Mod

A practical, smooth, feature-rich third person mod

Client AdventureUtility

144.2k downloads
279 followers

2.0.8-beta.5-mc1.20.1-forge

Changelog

Features

  • Do not rotate when eating.
    • add config: do_not_rotate_when_eating.
  • Render in vanilla way when camera entity opacity is close to 1.0
  • Determine aiming mode by animation (bow or spear) #69
    • Add config: determine_aim_mode_by_animation.
  • Add category camera_offset in yacl config screen.
  • Remove config turn_with_camera_when_enter_first_person.
  • When switching to third person, camera start from eye position.
  • No transition when enter temporary first person.

Bug fix

  • Numbers are not allowed in item patterns. #67
  • The default namespace of item patterns is always minecraft. #68

Other

  • Check transitioning in render tick pre. e45c556
  • Reformat code, suppress some warnings.
  • Update .editorconfig.
  • Update build scripts.
  • Log error when entity rotation is NaN. This can help debugging.
  • Optimize item pattern matching.

Files

leawind_third_person-v2.0.8-beta.5-mc1.20.1-forge.jar(321.88 KiB) Primary Download

External resources


Project members

leawind

Owner


Technical information

License
MIT
Client side
required
Server side
unsupported
Project ID